Rust Player Count
34,562 playing now

OnlineOC101.100.143.1:28015checked 10m ago

NZ Rooks Island | 2.10 |

moddedcarbon
Players now 0/ 15 0% full
7-day average 0 peak 1
Rank #9,828 top 44% · #170 in OC
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75106:0013:0021:0004:0012:0019:00

Hourly average and peak, UTC.

Server performance

010020030040006:0013:0021:0004:0012:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 44% of all ranked servers, top 77% in OC. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 14.2 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 10

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:55 UTC12d ago 2 – running 0
Thu 17 Sep, 23:04 UTC26d ago 2 halved by day 10 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AUS] Rust in PeaceOC · groups of 8+ · 1 on average 0/ 50
Rustafied.com - AU LongOC · groups of 16+ · monthly · 156 on average 119/ 150
Rustafied.com - AU MainOC · groups of 16+ · weekly · 124 on average 8/ 100
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 101 on average 136/ 175
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 53 on average 10/ 150
Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 37 on average 26/ 100

Quick answers

from the figures on this page

Rules, map and settings

What configuration does NZ Rooks Island | 2.10 | use?

A gather rate is absent from the name of NZ Rooks Island | 2.10 |. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. VAC is on, Valve's anti-cheat.

Which map is running on NZ Rooks Island | 2.10 |?

A procedural map of size 3,500 is what NZ Rooks Island | 2.10 | runs, generated by the game with seed 56638580. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can NZ Rooks Island | 2.10 | be found in Rust Player Count lists and filters?

These Rust Player Count lists include NZ Rooks Island | 2.10 |: Oceania Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on NZ Rooks Island | 2.10 |?

The game's server browser reads these tags from NZ Rooks Island | 2.10 |: gmvanilla (Game mode): Standard vanilla survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): It uses Carbon for plugins; OC (Oceania): You can find it in the Oceania section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does NZ Rooks Island | 2.10 | have?

With 15 slots, NZ Rooks Island | 2.10 | has 0 players at the moment. With a peak of 1, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 03:00 UTC, averaging 1 players.

Where does NZ Rooks Island | 2.10 | sit in the rankings?

NZ Rooks Island | 2.10 | ranks #9,828 for player hours over the past seven days, #170 in Oceania, and is in the top 44% of all ranked servers.

Server information

What is the online status and reliability of NZ Rooks Island | 2.10 |?

You can find NZ Rooks Island | 2.10 | online at the moment. It reports an uptime that puts the last restart at roughly 4 hours ago. For the last 7 full days, it was online for 164 of 168 hours, a 98% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for NZ Rooks Island | 2.10 |?

Linux hosts NZ Rooks Island | 2.10 |, which runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find NZ Rooks Island | 2.10 |?

In Oceania, NZ Rooks Island | 2.10 | lists itself with its OC tag. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 101.100.143.1:28015.

Is NZ Rooks Island | 2.10 | lag-free?

In the last 48 hours, it averaged 241 server fps, with a low of 214. The maximum number of entities it carried was 69,645, which includes buildings, deployables and everything else. At its highest, it used 3,243 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What should you expect on NZ Rooks Island | 2.10 | during a wipe?

The average busiest point in recent wipes reached 2 players. 23 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 10.

When does NZ Rooks Island | 2.10 | wipe?

The rhythm of wipes on NZ Rooks Island | 2.10 | cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 12 days 2 hours ago.

How to join

What steps are needed to join NZ Rooks Island | 2.10 |?

Open the Rust console with F1, then type client.connect 101.100.143.1:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,OC,gmvanilla,cs166652,ts8,^z,^y

Game

gmvanilla
Game mode Standard vanilla survival.
mp15
Max players The server has 15 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon It uses Carbon for plugins.

Region

OC
Oceania You can find it in the Oceania section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.