Rust Player Count
43,257 playing now

Offline102.132.245.88:27915checked 13d ago

Dev Test 10x

10x modded
Players now 0/ 1 0% full
7-day average 0 peak –
Rank #16,084 top 69%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 7 days between real wipes
Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:07 UTC FW13d ago 1 – running 0
Thu 24 Sep, 18:04 UTC20d ago 1 – 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 292 on average 89/ 150
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 186 on average 281/ 350
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 164 on average 220/ 250
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 121 on average 10/ 350
[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average 35/ 150
[AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 71 on average 38/ 150

Quick answers

from the figures on this page

Rules and settings

Which rules govern Dev Test 10x?

By name, Dev Test 10x runs at 10x gather. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. VAC is on, Valve's anti-cheat.

What is the map on Dev Test 10x?

A procedural map, generated by the game, runs on Dev Test 10x.

Tags, lists and filters

Where can Dev Test 10x be found in Rust Player Count lists and filters?

The Rust Player Count lists that Dev Test 10x fits are: 10x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

How should you interpret the tags on Dev Test 10x?

For the game's server browser, Dev Test 10x publishes: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs on game build 166494; ptnone (Networking): Networking is handled by 'none'; $rfra (Region code): Region code set to fra; ^z (Modded): It appears under Modded because plugins or settings modify the game; stok (Custom tag): The owner or a plugin added this non-standard Rust tag. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is Dev Test 10x?

Dev Test 10x is offline at the moment; the last time it was seen was 13 days 7 hours ago.

How does Dev Test 10x compare in server rankings?

Over the last seven days, Dev Test 10x is #16,084 for player hours, placing it in the top 69% of ranked servers.

Server details

What is the online status and reliability of Dev Test 10x?

Dev Test 10x is down at the moment and was last seen 13 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 24 September 2026.

What is the Rust version for Dev Test 10x?

Linux hosts Dev Test 10x, which runs Rust network protocol 2634 and build 166494. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Dev Test 10x serve?

With no region published by Dev Test 10x, its region code is fra. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 102.132.245.88:27915.

Wipe days

What changes on Dev Test 10x on wipe day?

Recent wipes saw an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak.

When does Dev Test 10x wipe?

With so few of Dev Test 10x's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 13 days 8 hours ago.

Connect to the server

What steps are needed to join Dev Test 10x?

Open the Rust console with F1, then type client.connect 102.132.245.88:27915. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as gmrust,ptnone,cs166494,$rfra,ts8,^z,mp1,v2634,stok,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp1
Max players Capacity: 1 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build It runs on game build 166494.
ptnone
Networking Networking is handled by 'none'.
$rfra
Region code Region code set to fra.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.

Other

stok
Custom tag The owner or a plugin added this non-standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.