Rust Player Count
85,165 playing now

Offline102.135.245.21:29031checked 3d ago

Rust CPT Dev Server

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,909 top 72%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 13.2 days between real wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:12 UTC10d ago 0 – running 0
Mon 21 Sep, 08:50 UTC23d ago 0 – 13.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 175/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 192/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 39/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 15/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 77/ 700

Quick answers

from the figures on this page

Rules and settings

What configuration does Rust CPT Dev Server use?

The name of Rust CPT Dev Server does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What map is used on Rust CPT Dev Server?

The game generates a procedural map of size 3,800 with seed 2147483647 for Rust CPT Dev Server. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can Rust CPT Dev Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rust CPT Dev Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on Rust CPT Dev Server convey?

These are the tags Rust CPT Dev Server publishes for the game's server browser: gmvanilla (Game mode): Standard vanilla survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How many players does Rust CPT Dev Server have?

Currently offline, Rust CPT Dev Server was last seen 3 days 8 hours ago. For the past week, the average number of players was 0.

How does Rust CPT Dev Server compare in server rankings?

For player hours in the last seven days, Rust CPT Dev Server ranks #15,909 and is in the top 72% of all ranked servers.

About the server

What is the uptime and reliability of Rust CPT Dev Server?

Last seen 3 days 8 hours ago, Rust CPT Dev Server is offline right now. In the last 7 full days, it was up for 2 of 168 hours, which is 1% uptime. Its first appearance in Rust Player Count was on 20 September 2026.

What Rust version is used on Rust CPT Dev Server?

Windows hosts Rust CPT Dev Server, which runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Rust CPT Dev Server serve?

There is no region published by Rust CPT Dev Server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 102.135.245.21:29031.

Wipe information

What happens on Rust CPT Dev Server when a wipe occurs?

Across its recent wipes, the busiest times averaged 0 players. The latest wipe saw its biggest crowd 0 hours in.

What wipe pattern does Rust CPT Dev Server follow?

The rhythm of wipes on Rust CPT Dev Server cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 10 days 3 hours ago.

How to join

What is the process to join Rust CPT Dev Server?

Joining is done by opening the console (F1) and running client.connect 102.135.245.21:29031. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Standard vanilla survival.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.