Rust Player Count
51,854 playing now

OnlineAF102.39.118.251:28015checked 9m ago

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |

biweekly wipes moddedcarbon
Players now 0/ 50 0% full
7-day average 1 peak 4
Rank #3,834 top 17% · #13 in AF
Last wipe 10d ago biweekly schedule
Next wipe 3d 2h Sun 18 Oct, 01:13 UTC

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers, top 38% in AF. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 18 October, 01:13 UTC, in 3d 2h. Its biweekly schedule tag · low confidence

Usual gap 8.1 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 7 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

3d 2hSun 18 Oct, 01:13 UTC
17d 2hSun 1 Nov, 01:13 UTC
21d 20hThu 5 Nov, 19:00 UTC FW
31d 2hSun 15 Nov, 01:13 UTC

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 01:13 UTC10d ago 10 – running 3
Thu 1 Oct, 18:26 UTC FW13d ago 6 held half 2.3 days 3
Thu 17 Sep, 19:37 UTC27d ago 4 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Naked and Afraid NO KOS ZAAF · groups of 8+ · biweekly · 1 on average 2/ 100
Intoxicated ZA Vanilla 1 - 01 Oct - Full wipeAF · groups of 8+ · biweekly · 8 on average 6/ 100
Intoxicated ZA Vanilla 3 - 01 Oct - Fresh wipeAF · groups of 8+ · monthly · 51 on average 24/ 150
ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 4 on average 1/ 50
Voodoo ZAAF · groups of 8+ · monthly · 2 on average 2/ 100
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 18 on average 12/ 100

Quick answers

from the figures on this page

Rules, map and settings

What configuration does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | use?

No gather rate appears in the name of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.

What map is used on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

A procedural map of size 3,500 is what [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | runs, generated by the game with seed 1862422565. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | be found in Rust Player Count lists and filters?

These Rust Player Count lists include [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |: Modded Rust servers. You can find it on the server list using these filters: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

For the game's server browser, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | publishes: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^b (Biweekly): Wipes happen once every fortnight; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running; AF (Africa): The server browser lists this one under Africa. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

Right now, 0 players are on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, which has 50 slots. The seven-day average is 1 players, with a peak of 4. The highest average in the last 48 hours was 3 players at 18:00 UTC.

What position does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | hold among Rust servers?

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | ranks #3,834 for player hours over the past seven days, #13 in Africa, and is in the top 17% of all ranked servers.

About the server

What is the uptime and reliability of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

Right now, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is up. It reports an uptime that puts the last restart at roughly 19 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

Windows hosts [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

With its AF tag, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | lists itself in Africa. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 102.39.118.251:28015.

What is the performance like on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

The server ran at an average of 200 fps over the last 48 hours, never falling below 138. The highest entity count was 86,835, covering buildings, deployables and all other objects. At its highest, it used 3,012 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What changes on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | on wipe day?

Across its recent wipes, the busiest times averaged 7 players. 16 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 100% of recent wipes.

When does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | wipe?

The schedule cannot be confirmed from the few [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | wipes recorded, so the prediction is based on its tag. Sunday 18 October at 01:13 UTC is when the next wipe is due. It has been running its current world for 10 days 21 hours. Its tags list a wipe schedule of every two weeks.

How to join

What is the process to join [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

To get in, press F1 in Rust and enter client.connect 102.39.118.251:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. For more, visit its website at https://discord.com/invite/cDHcf229qe.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,AF,gmrust,cs167781,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Wipes happen once every fortnight.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon The Carbon plugin framework is running.

Region

AF
Africa The server browser lists this one under Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.