OnlineAF102.39.118.251:28015checked 9m ago
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 38% in AF. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 18 October, 01:13 UTC, in 3d 2h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 01:13 UTC10d ago | 10 | – | running | 3 |
| Thu 1 Oct, 18:26 UTC FW13d ago | 6 | held half | 2.3 days | 3 |
| Thu 17 Sep, 19:37 UTC27d ago | 4 | held half | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | use?
No gather rate appears in the name of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.
What map is used on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
A procedural map of size 3,500 is what [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | runs, generated by the game with seed 1862422565. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | be found in Rust Player Count lists and filters?
These Rust Player Count lists include [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |: Modded Rust servers. You can find it on the server list using these filters: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What is the meaning of the tags on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
For the game's server browser, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | publishes: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^b (Biweekly): Wipes happen once every fortnight; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running; AF (Africa): The server browser lists this one under Africa. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
How full is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Right now, 0 players are on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, which has 50 slots. The seven-day average is 1 players, with a peak of 4. The highest average in the last 48 hours was 3 players at 18:00 UTC.
What position does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | hold among Rust servers?
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | ranks #3,834 for player hours over the past seven days, #13 in Africa, and is in the top 17% of all ranked servers.
About the server
What is the uptime and reliability of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Right now, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is up. It reports an uptime that puts the last restart at roughly 19 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Windows hosts [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
With its AF tag, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | lists itself in Africa. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 102.39.118.251:28015.
What is the performance like on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
The server ran at an average of 200 fps over the last 48 hours, never falling below 138. The highest entity count was 86,835, covering buildings, deployables and all other objects. At its highest, it used 3,012 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe schedule
What changes on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | on wipe day?
Across its recent wipes, the busiest times averaged 7 players. 16 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 100% of recent wipes.
When does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | wipe?
The schedule cannot be confirmed from the few [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | wipes recorded, so the prediction is based on its tag. Sunday 18 October at 01:13 UTC is when the next wipe is due. It has been running its current world for 10 days 21 hours. Its tags list a wipe schedule of every two weeks.
How to join
What is the process to join [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
To get in, press F1 in Rust and enter client.connect 102.39.118.251:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. For more, visit its website at https://discord.com/invite/cDHcf229qe.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^z,^y,^b,AF,gmrust,cs167781,ts8
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Mods and access
^z
^y
Region
AF
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
