Rust Player Count
34,725 playing now

Offline102.39.118.251:28035checked 14d ago

[ZA]Madhouse Staging

monthly wipes moddedcarbon
Players now 0/ 20 0% full
7-day average 0 peak –
Rank #16,757 top 70%
Last wipe 16d ago monthly schedule
Next wipe 21d 15h Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct3 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 21d 15h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Intoxicated ZA Vanilla 3 - 01 Oct - Fresh wipeAF · groups of 8+ · monthly · 51 on average 10/ 150
ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 4 on average 0/ 50
Voodoo ZAAF · groups of 8+ · monthly · 2 on average 0/ 100
Naked and Afraid NO KOS ZAAF · groups of 8+ · biweekly · 1 on average 0/ 100
Intoxicated ZA Vanilla 1 - 01 Oct - Full wipeAF · groups of 8+ · biweekly · 8 on average 2/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 2/ 1000

Quick answers

from the figures on this page

Rules, map and settings

What configuration does [ZA]Madhouse Staging use?

No gather rate appears in the name of [ZA]Madhouse Staging. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. VAC is on, Valve's anti-cheat.

What is the map on [ZA]Madhouse Staging?

The game generates a procedural map of size 3,500 with seed 3486489 for [ZA]Madhouse Staging. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can [ZA]Madhouse Staging be found in Rust Player Count lists and filters?

The Rust Player Count lists that [ZA]Madhouse Staging fits are: Modded Rust servers. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What information do the tags on [ZA]Madhouse Staging convey?

The game's server browser reads these tags from [ZA]Madhouse Staging: gmrust (Game mode): The usual Rust survival experience; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166257 (Build): It runs on game build 166257; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): It uses Carbon for plugins. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on [ZA]Madhouse Staging?

[ZA]Madhouse Staging is offline at the moment; the last time it was seen was 14 days 9 hours ago.

How does [ZA]Madhouse Staging compare in server rankings?

For player hours in the last seven days, [ZA]Madhouse Staging ranks #16,757 and is in the top 70% of all ranked servers.

Server information

How reliable is [ZA]Madhouse Staging, and is it online?

Currently offline, [ZA]Madhouse Staging was last seen 14 days 9 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 28 September 2026.

What Rust version is used on [ZA]Madhouse Staging?

Rust network protocol 2634 and build 166257 on Windows is what [ZA]Madhouse Staging uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of [ZA]Madhouse Staging?

Without a region tag from [ZA]Madhouse Staging, its name points to Africa. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 102.39.118.251:28035.

Wipe days

When does [ZA]Madhouse Staging wipe?

The next wipe for [ZA]Madhouse Staging is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. It has been running its current world for 16 days 16 hours. Its tags declare wipes on a monthly schedule.

How to join

What is the process to join [ZA]Madhouse Staging?

To get in, press F1 in Rust and enter client.connect 102.39.118.251:28035. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. You can find its website at https://discord.com/invite/cDHcf229qe.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166257,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp20
Max players 20 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166257
Build It runs on game build 166257.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.