Rust Player Count
79,553 playing now

OnlineAF102.39.90.175:28015checked 9m ago

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |

biweekly wipes moddedcarbon
Players now 0/ 50 0% full
7-day average 0 peak 4
Rank #6,201 top 28% · #16 in AF
Last wipe 9d ago biweekly schedule
Next wipe 4d 17h Thu 29 Oct, 16:51 UTC

Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k21 Oct22 Oct23 Oct24 Oct

Top 28% of all ranked servers, top 46% in AF. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 29 October, 16:51 UTC, in 4d 17h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Intoxicated ZA Vanilla 1 - 15 OctAF · groups of 8+ · biweekly · 16 on average 13/ 100
Intoxicated ZA Vanilla 3 - 01 OctAF · groups of 8+ · monthly · 21 on average 32/ 150
ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 2 on average 2/ 50
Voodoo ZAAF · groups of 8+ · monthly · 1 on average 0/ 100
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 27 on average 76/ 100
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 26 on average 6/ 100

Quick answers

from the figures on this page

Settings and map

What configuration does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | use?

A gather rate is absent from the name of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. VAC is on, Valve's anti-cheat.

Which map is running on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

A procedural map of size 3,500 is what [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | runs, generated by the game with seed 141595. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | be found in Rust Player Count lists and filters?

The Rust Player Count lists that [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | fits are: Modded Rust servers. You can find it on the server list using these filters: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

For the game's server browser, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, a wipe takes place; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): It uses Carbon for plugins; AF (Africa): It appears under Africa when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

0 of 50 slots are filled on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | right now. The seven-day average is 0 players, with a peak of 4.

How does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | compare in server rankings?

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | ranks #6,201 for player hours over the past seven days, #16 in Africa, and is in the top 28% of all ranked servers.

About the server

What is the uptime and reliability of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is currently online. The uptime it gives suggests it restarted about 19 hours ago. For the last 2 full days, it was online for 48 of 48 hours, a 100% uptime. Its first appearance in Rust Player Count was on 21 October 2026.

What is the Rust version for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

Windows hosts [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | serve?

With its AF tag, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | lists itself in Africa. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 102.39.90.175:28015.

How well does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | perform?

In the last 48 hours, it averaged 201 server fps, with a low of 58. The highest entity count was 79,129, covering buildings, deployables and all other objects. At its highest, it used 3,284 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe days

When does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | wipe?

The next wipe for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is an estimate based on biweekly: 14 days after its last wipe. Thursday 29 October at 16:51 UTC is when the next wipe is due. The world in play was created 9 days 6 hours ago. A biweekly wipe schedule appears in its tags.

Connect to the server

How can I connect to [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

Open the Rust console with F1, then type client.connect 102.39.90.175:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://discord.com/invite/cDHcf229qe.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,AF,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon It uses Carbon for plugins.

Region

AF
Africa It appears under Africa when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.