Rust Player Count
43,509 playing now

Offline103.100.211.184:28015checked 16h ago

ServerHub Cloud Test

moddedcarbon
Players now 0/ 10 0% full
7-day average 0 peak 2
Rank #9,984 top 45%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75104:0008:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct4 Oct8 Oct11 Oct15 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:34 UTC11d ago 2+1 queue – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 23/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 19/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 11/ 700

Quick answers

from the figures on this page

Settings and map

What configuration does ServerHub Cloud Test use?

The name of ServerHub Cloud Test does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. VAC is on, Valve's anti-cheat.

What is the map on ServerHub Cloud Test?

ServerHub Cloud Test runs a procedural map of size 1,500 with seed 1234, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can ServerHub Cloud Test be found in Rust Player Count lists and filters?

The Rust Player Count lists that ServerHub Cloud Test fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on ServerHub Cloud Test?

These are the tags ServerHub Cloud Test publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on ServerHub Cloud Test?

The server ServerHub Cloud Test is offline at present, with its last appearance 16 hours ago. The seven-day average is 0 players, with a peak of 2. In the past 48 hours, the peak activity occurred at 04:00 UTC, averaging 0 players.

How does ServerHub Cloud Test compare in server rankings?

For player hours in the last seven days, ServerHub Cloud Test ranks #9,984 and is in the top 45% of all ranked servers.

Server information

How reliable is ServerHub Cloud Test, and is it online?

ServerHub Cloud Test is down at the moment and was last seen 16 hours ago. For the last 7 full days, it was online for 28 of 168 hours, a 17% uptime. 27 September 2026 is when Rust Player Count first saw it.

What Rust version is used on ServerHub Cloud Test?

Rust network protocol 2634 and build 166652 on Windows is what ServerHub Cloud Test uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does ServerHub Cloud Test serve?

No region is published by ServerHub Cloud Test. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 103.100.211.184:28015.

Wipe schedule

What changes on ServerHub Cloud Test on wipe day?

Across its recent wipes, the busiest times averaged 2 players. With 1 more waiting in the queue, the latest wipe peaked 47 hours after the wipe.

How often does ServerHub Cloud Test wipe?

With so few of ServerHub Cloud Test's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 11 days 14 hours ago.

Connect to the server

What is the process to join ServerHub Cloud Test?

To get in, press F1 in Rust and enter client.connect 103.100.211.184:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.