Rust Player Count
32,640 playing now

Online103.100.39.228:28015checked 10m ago

Down Under | The Australia Map | 3x PvP | AU

3x moddedcarbonpve
Players now 0/ 150 0% full
7-day average 0 peak 2
Rank #6,584 top 30%
Last wipe 2d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.511.5207:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 4.9 days between real wipes
On rhythm 20% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 2

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 01:52 UTC2d ago 2 – running 1
Mon 12 Oct, 07:15 UTC2d ago 1 – 0.8 days 0
Thu 1 Oct, 20:01 UTC FW13d ago 1 halved by day 2 10.5 days 0
Sat 19 Sep, 04:25 UTC26d ago 2 halved by day 3 12.6 days 0
Mon 14 Sep, 05:43 UTC31d ago 3 halved by day 2 4.9 days 1
Sun 13 Sep, 22:40 UTC31d ago 3 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Hex AU 5x PVE | OLD IP | connect au.hexrust.comOC · groups of 8+ · 5x · biweekly · 21 on average 0/ 100
Hex AU 5x PVE | Skills | Jetpack | Quests | Custom WeaponsOC · groups of 8+ · 5x · biweekly · 14 on average 31/ 100
Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | SkOC · groups of 8+ · 5x · monthly · 11 on average 15/ 100
[AU/NZ] Apocalyptia: Society Reborn 2.5x PvE | Quests | Events OC · groups of 8+ · 2.5x · monthly · 4 on average 3/ 100
Chilly-Rust PvE 5x - No Kill or RaidOC · groups of 8+ · 5x · biweekly · 3 on average 6/ 50
Rusty Island Paradise AU 5X PVEOC · groups of 8+ · 5x · monthly · 2 on average 4/ 100

Quick answers

from the figures on this page

Settings and map

Which rules govern Down Under | The Australia Map | 3x PvP | AU?

Down Under | The Australia Map | 3x PvP | AU sets its gather rate to 3x, as its name states. The group limit is the game's default of 8 players. pve is the game mode, other players cannot be fought. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.

Which map is running on Down Under | The Australia Map | 3x PvP | AU?

A procedural map of size 6,000 is what Down Under | The Australia Map | 3x PvP | AU runs, generated by the game with seed 1337. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: Custom Map.

Tags and filters

Where can Down Under | The Australia Map | 3x PvP | AU be found in Rust Player Count lists and filters?

The Rust Player Count lists that Down Under | The Australia Map | 3x PvP | AU fits are: 3x Rust servers, Oceania Rust servers, Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 3x.

What information do the tags on Down Under | The Australia Map | 3x PvP | AU convey?

The game's server browser reads these tags from Down Under | The Australia Map | 3x PvP | AU: gmrust (Game mode): The usual Rust survival experience; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does Down Under | The Australia Map | 3x PvP | AU have?

0 of 150 slots are filled on Down Under | The Australia Map | 3x PvP | AU right now. With a peak of 2, the average over seven days is 0 players. The highest average in the last 48 hours was 1 players at 09:00 UTC.

How does Down Under | The Australia Map | 3x PvP | AU compare in server rankings?

Down Under | The Australia Map | 3x PvP | AU is in the top 30% of all ranked servers with a rank of #6,584 for player hours over the past seven days.

Server details

How reliable is Down Under | The Australia Map | 3x PvP | AU, and is it online?

Right now, Down Under | The Australia Map | 3x PvP | AU is up. Based on the uptime it reports, the last restart was about 8 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Down Under | The Australia Map | 3x PvP | AU?

Linux hosts Down Under | The Australia Map | 3x PvP | AU, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Down Under | The Australia Map | 3x PvP | AU?

Without a region tag from Down Under | The Australia Map | 3x PvP | AU, its name points to Oceania. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 103.100.39.228:28015.

What is the performance like on Down Under | The Australia Map | 3x PvP | AU?

In the last 48 hours, it averaged 105 server fps, with a low of 74. The maximum number of entities it carried was 151,604, which includes buildings, deployables and everything else. Peak memory use was 7,281 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What should you expect on Down Under | The Australia Map | 3x PvP | AU during a wipe?

Recent wipes saw an average peak of 1 players. 32 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 2.

When does Down Under | The Australia Map | 3x PvP | AU wipe?

No next wipe can be predicted for Down Under | The Australia Map | 3x PvP | AU, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 2 days 4 hours.

How to join

How can I connect to Down Under | The Australia Map | 3x PvP | AU?

Open the Rust console with F1, then type client.connect 103.100.39.228:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://mixapps.store/mixmods/.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp150
Max players Capacity: 150 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.