Rust Player Count
66,360 playing now

Offline103.109.234.245:28015checked 17d ago

Local Dev

Players now 0/ 8 0% full
7-day average 0 peak –
Rank #16,949 top 72%
Last wipe 17d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 524/ 575
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average 344/ 375
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 154/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average 302/ 325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 50/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average 292/ 375

Quick answers

from the figures on this page

Settings and map

What are the server rules for Local Dev?

No gather rate appears in the name of Local Dev. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is on.

What map is used on Local Dev?

A procedural map, generated by the game, runs on Local Dev.

Tags and filters

Where can Local Dev be found in Rust Player Count lists and filters?

The Rust Player Count lists that Local Dev fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What information do the tags on Local Dev convey?

The game's server browser reads these tags from Local Dev: gmrust (Game mode): Survival as standard in Rust; mp8 (Max players): Capacity: 8 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Joining requires the same protocol: 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is Local Dev?

Local Dev is offline at the moment; the last time it was seen was 17 days 4 hours ago.

What position does Local Dev hold among Rust servers?

For player hours in the last seven days, Local Dev ranks #16,949 and is in the top 72% of all ranked servers.

About the server

What is the online status and reliability of Local Dev?

Local Dev is down at the moment and was last seen 17 days 4 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 27 September 2026.

What is the Rust version for Local Dev?

Rust network protocol 2633 and build 165217 on Windows is what Local Dev uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Local Dev?

There is no region published by Local Dev. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 103.109.234.245:28015.

Wipe information

What wipe pattern does Local Dev follow?

The rhythm of wipes on Local Dev cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 17 days 5 hours.

Connect to the server

How can I connect to Local Dev?

To get in, press F1 in Rust and enter client.connect 103.109.234.245:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp8
Max players Capacity: 8 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol Joining requires the same protocol: 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.