Online103.137.14.69:28015checked 12m ago
JoeLoneWolf
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does JoeLoneWolf use?
No gather rate appears in the name of JoeLoneWolf. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
What is the map on JoeLoneWolf?
A procedural map of size 3,500 is what JoeLoneWolf runs, generated by the game with seed 1767964926. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags and filters
Where can JoeLoneWolf be found in Rust Player Count lists and filters?
The Rust Player Count lists that JoeLoneWolf fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on JoeLoneWolf?
These are the tags JoeLoneWolf publishes for the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Joining requires the same protocol: 2633; cs162929 (Build): It runs on game build 162929; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How full is JoeLoneWolf?
0 of 20 slots are filled on JoeLoneWolf right now. For the past week, the average number of players was 0.
What position does JoeLoneWolf hold among Rust servers?
For player hours in the last seven days, JoeLoneWolf ranks #15,901 and is in the top 71% of all ranked servers.
Server details
How reliable is JoeLoneWolf, and is it online?
Right now, JoeLoneWolf is up. It reports an uptime that puts the last restart at roughly 51 minutes ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What is the Rust version for JoeLoneWolf?
Rust network protocol 2633 and build 162929 on Windows is what JoeLoneWolf uses. Joining requires the same protocol on your game; Steam updates it for you.
What region does JoeLoneWolf serve?
No region is published by JoeLoneWolf. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 103.137.14.69:28015.
How well does JoeLoneWolf perform?
Over the last 48 hours, the average server fps was 30, and it never dropped below 30. Up to 74,101 entities were present, including buildings, deployables and other world objects. At its highest, it used 4,949 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe days
What wipe pattern does JoeLoneWolf follow?
The rhythm of wipes on JoeLoneWolf cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 40 days 11 hours ago.
Connect to the server
What steps are needed to join JoeLoneWolf?
To get in, press F1 in Rust and enter client.connect 103.137.14.69:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2633,gmvanilla,cs162929,ts8,^o^z
Game
gmvanilla
mp20
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.