Rust Player Count
83,212 playing now

Online103.15.236.150:25670checked 8m ago

Vladimirr's-ChillZone

Players now 0/ 40 0% full
7-day average 0 peak –
Rank #15,909 top 72%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:10 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 567/ 600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average 415/ 450
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average 199/ 225
Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average 402/ 400
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 44/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average 354/ 425

Quick answers

from the figures on this page

Settings and map

What are the server rules for Vladimirr's-ChillZone?

A gather rate is absent from the name of Vladimirr's-ChillZone. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

What is the map on Vladimirr's-ChillZone?

Vladimirr's-ChillZone runs a procedural map of size 3,500 with seed 50000, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can Vladimirr's-ChillZone be found in Rust Player Count lists and filters?

The Rust Player Count lists that Vladimirr's-ChillZone fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Vladimirr's-ChillZone?

The game's server browser reads these tags from Vladimirr's-ChillZone: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does Vladimirr's-ChillZone have?

Right now, 0 players are on Vladimirr's-ChillZone, which has 40 slots. The average player count for the past seven days is 0.

What position does Vladimirr's-ChillZone hold among Rust servers?

Over the last seven days, Vladimirr's-ChillZone is #15,909 for player hours, placing it in the top 72% of ranked servers.

Server information

What is the online status and reliability of Vladimirr's-ChillZone?

Vladimirr's-ChillZone is currently online. The uptime it gives suggests it restarted about 10 days 20 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 3 October 2026.

What is the Rust version for Vladimirr's-ChillZone?

Rust network protocol 2634 and build 166652 on Linux is what Vladimirr's-ChillZone uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Vladimirr's-ChillZone?

There is no region published by Vladimirr's-ChillZone. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 103.15.236.150:25670.

Is Vladimirr's-ChillZone lag-free?

Over the last 48 hours, the average server fps was 168, and it never dropped below 106. The highest entity count was 67,079, covering buildings, deployables and all other objects. At its highest, it used 4,454 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What changes on Vladimirr's-ChillZone on wipe day?

Recent wipes saw an average peak of 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does Vladimirr's-ChillZone follow?

Too few wipes are recorded for Vladimirr's-ChillZone to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 10 days 23 hours ago.

Connect to the server

What steps are needed to join Vladimirr's-ChillZone?

Joining is done by opening the console (F1) and running client.connect 103.15.236.150:25670. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp40
Max players 40 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.