Rust Player Count
31,206 playing now

Online103.15.236.170:22510checked 10m ago

A Shockbyte Rust Server

Players now 0/ 40 0% full
7-day average 0 peak –
Rank #15,900 top 72%
Last wipe 18d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct4 Oct8 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 05:08 UTC18d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average 141/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average 70/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average 349/ 375
Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average 94/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 14/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 22/ 100

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.

What map is used on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include A Shockbyte Rust Server: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on A Shockbyte Rust Server?

0 of 40 slots are filled on A Shockbyte Rust Server right now. The average player count for the past seven days is 0.

How does A Shockbyte Rust Server compare in server rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #15,900 and is in the top 72% of all ranked servers.

Server information

What is the uptime and reliability of A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is up. Based on the uptime it reports, the last restart was about 17 days 22 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 27 September 2026 is when Rust Player Count first saw it.

What Rust version is used on A Shockbyte Rust Server?

Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 103.15.236.170:22510.

Is A Shockbyte Rust Server lag-free?

Over the last 48 hours, the average server fps was 232, and it never dropped below 220. Up to 8,188 entities were present, including buildings, deployables and other world objects. At its highest, it used 6,093 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What should you expect on A Shockbyte Rust Server during a wipe?

The average busiest point in recent wipes reached 0 players. The latest wipe saw its biggest crowd 0 hours in.

When does A Shockbyte Rust Server wipe?

With so few of A Shockbyte Rust Server's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 18 days.

How to join

What steps are needed to join A Shockbyte Rust Server?

Open the Rust console with F1, then type client.connect 103.15.236.170:22510. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp40
Max players Capacity: 40 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.