Rust Player Count
81,281 playing now

Offline103.15.236.192:22438checked 1d ago

A Shockbyte Rust Server

Players now 1/ 1 100% full
7-day average 1 peak 1
Rank #12,473 top 56%
Last wipe 1d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75111:0012:0013:00Wiped Tue 13 Oct, 11:25 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep14 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 11:25 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 543/ 600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average 430/ 475
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average 181/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average 367/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 45/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average 322/ 400

Quick answers

from the figures on this page

Settings and map

Which rules govern A Shockbyte Rust Server?

A gather rate is absent from the name of A Shockbyte Rust Server. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

Which map is running on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,800 with seed 1947728489, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Shockbyte Rust Server fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What information do the tags on A Shockbyte Rust Server convey?

For the game's server browser, A Shockbyte Rust Server publishes: gmrust (Game mode): The usual Rust survival experience; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does A Shockbyte Rust Server have?

Currently offline, A Shockbyte Rust Server was last seen 25 hours ago. The seven-day average is 1 players, with a peak of 1. The highest average in the last 48 hours was 1 players at 13:00 UTC.

Where does A Shockbyte Rust Server sit in the rankings?

A Shockbyte Rust Server is in the top 56% of all ranked servers with a rank of #12,473 for player hours over the past seven days.

Server details

What is the online status and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is down at the moment and was last seen 25 hours ago. Based on the uptime it reports, the last restart was about 56 minutes ago. For the last 7 full days, it was online for 3 of 168 hours, a 2% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for A Shockbyte Rust Server?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 103.15.236.192:22438.

How well does A Shockbyte Rust Server perform?

The server ran at an average of 240 fps over the last 48 hours, never falling below 240. The maximum number of entities it carried was 10,087, which includes buildings, deployables and everything else. Memory usage reached up to 1,885 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

When does A Shockbyte Rust Server wipe?

With so few of A Shockbyte Rust Server's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 27 hours.

Join the server

What is the process to join A Shockbyte Rust Server?

To get in, press F1 in Rust and enter client.connect 103.15.236.192:22438. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp1
Max players 1 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.