Online103.15.237.93:20282checked 8m ago
A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 23:45 UTC9h ago | – | – | running | 0 |
| Wed 7 Oct, 11:25 UTC7d ago | 3 | halved by day 1 | 7.5 days | 0 |
| Fri 2 Oct, 11:16 UTC12d ago | 3 | halved by day 1 | 5 days | 1 |
| Fri 2 Oct, 04:00 UTC13d ago | 3 | – | 0.3 days | 0 |
| Mon 28 Sep, 06:18 UTC17d ago | 3 | halved by day 2 | 3.9 days | 0 |
| Fri 25 Sep, 01:59 UTC20d ago | 3 | held half | 3.2 days | 0 |
| Thu 24 Sep, 03:21 UTC21d ago | 3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for A Shockbyte Rust Server?
A gather rate is absent from the name of A Shockbyte Rust Server. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.
What map is used on A Shockbyte Rust Server?
The game generates a procedural map of size 1,500 with seed 50000 for A Shockbyte Rust Server. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags, lists and filters
Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?
The Rust Player Count lists that A Shockbyte Rust Server fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you interpret the tags on A Shockbyte Rust Server?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): The usual Rust survival experience; mp4 (Max players): 4 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
How full is A Shockbyte Rust Server?
Right now, 0 players are on A Shockbyte Rust Server, which has 4 slots. The average player count for the last seven days is 0, and the highest point was 2.
What position does A Shockbyte Rust Server hold among Rust servers?
For player hours in the last seven days, A Shockbyte Rust Server ranks #10,802 and is in the top 49% of all ranked servers.
About the server
What is the online status and reliability of A Shockbyte Rust Server?
A Shockbyte Rust Server is currently online. Based on the uptime it reports, the last restart was about 6 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for A Shockbyte Rust Server?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
What region does A Shockbyte Rust Server serve?
No region is published by A Shockbyte Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 103.15.237.93:20282.
What is the performance like on A Shockbyte Rust Server?
The server ran at an average of 180 fps over the last 48 hours, never falling below 3. The highest entity count was 139,863, covering buildings, deployables and all other objects. At its highest, it used 4,659 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe days
What changes on A Shockbyte Rust Server on wipe day?
The average busiest point in recent wipes reached 3 players. The latest wipe saw its biggest crowd 1 hours in. Half that peak was maintained until the next wipe in 25% of recent wipes. If not, the crowd went below half by day 1.
When does A Shockbyte Rust Server wipe?
With irregular wipe times on A Shockbyte Rust Server, no next wipe is possible to predict. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 7 hours ago.
Join the server
What steps are needed to join A Shockbyte Rust Server?
Open the Rust console with F1, then type client.connect 103.15.237.93:20282. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp4
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.