Rust Player Count
65,297 playing now

Offline103.196.86.24:28015checked 21h ago

pllm-test-0

moddedcarbon
Players now 0/ 4 0% full
7-day average 0 peak –
Rank #15,977 top 71%
Last wipe 22h ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeakWipe
0123422:0023:0000:00Wiped Mon 12 Oct, 22:51 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 23:10 UTC22h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 42/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 85/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 34/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 59/ 700

Quick answers

from the figures on this page

Rules and settings

What configuration does pllm-test-0 use?

A gather rate is absent from the name of pllm-test-0. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.

Which map is running on pllm-test-0?

A procedural map is what pllm-test-0 runs, generated by the game.

Tags, lists and filters

Where can pllm-test-0 be found in Rust Player Count lists and filters?

The Rust Player Count lists that pllm-test-0 fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What information do the tags on pllm-test-0 convey?

These are the tags pllm-test-0 publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): It uses Carbon for plugins. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How many players does pllm-test-0 have?

pllm-test-0 is offline at the moment; the last time it was seen was 21 hours ago. For the past week, the average number of players was 0.

Where does pllm-test-0 sit in the rankings?

For player hours in the last seven days, pllm-test-0 ranks #15,977 and is in the top 71% of all ranked servers.

Server details

What is the online status and reliability of pllm-test-0?

Last seen 21 hours ago, pllm-test-0 is offline right now. 12 October 2026 is when Rust Player Count first saw it.

What Rust version is used on pllm-test-0?

On Linux, pllm-test-0 runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find pllm-test-0?

A region is not published by pllm-test-0. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 103.196.86.24:28015.

Wipe schedule

What wipe pattern does pllm-test-0 follow?

With so few of pllm-test-0's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 22 hours ago.

How to join

What steps are needed to join pllm-test-0?

To get in, press F1 in Rust and enter client.connect 103.196.86.24:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp4
Max players Capacity: 4 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.