Rust Player Count
60,559 playing now

OfflineNA103.214.110.162:28035checked 7d ago

DFAM Server

weekly wipes vanillamoddedoxidepve
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,892 top 72% · #1539 in NA
Last wipe 13d ago weekly schedule
Next wipe 5h Thu 15 Oct, 18:08 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:08 UTC, in 5h. Its weekly schedule tag · low confidence

Usual gap 7 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 3 players, last three wipes
Crowd held 0% else halves by day 1.5

Coming wipes

5hThu 15 Oct, 18:08 UTC
7d 5hThu 22 Oct, 18:08 UTC
14d 5hThu 29 Oct, 18:08 UTC
21d 6hThu 5 Nov, 19:00 UTC FW
28d 5hThu 12 Nov, 18:08 UTC
35d 5hThu 19 Nov, 18:08 UTC
42d 5hThu 26 Nov, 18:08 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 24 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW13d ago 3 – running 0
Thu 24 Sep, 17:52 UTC20d ago 3 halved by day 2 7 days 0
Thu 17 Sep, 17:52 UTC27d ago 3 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 4 on average 1/ 50
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 3 on average 0/ 75
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 194 on average 87/ 2000
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 29/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 59 on average 22/ 100
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 58 on average 19/ 200

Quick answers

from the figures on this page

Settings and map

What are the server rules for DFAM Server?

No gather rate appears in the name of DFAM Server. Up to 8 players per group, which is the game's default. The server runs pve, other players cannot be fought. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Vanilla is its own description: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.

Which map is running on DFAM Server?

The game generates a procedural map of size 3,500 with seed 2072735980 for DFAM Server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can DFAM Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include DFAM Server: Modded Rust servers, Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

What information do the tags on DFAM Server convey?

For the game's server browser, DFAM Server publishes: gmvanilla (Game mode): Unmodified survival gameplay; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^w (Weekly): Wipes are weekly; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game; NA (North America): You can find it in the North America section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on DFAM Server?

Currently offline, DFAM Server was last seen 7 days 16 hours ago.

How does DFAM Server compare in server rankings?

For player hours in the last seven days, DFAM Server is #15,892 overall, #1,539 in North America, and in the top 72% of all ranked servers.

Server details

How reliable is DFAM Server, and is it online?

Last seen 7 days 16 hours ago, DFAM Server is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for DFAM Server?

On Linux, DFAM Server runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of DFAM Server?

With its NA tag, DFAM Server lists itself in North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 103.214.110.162:28035.

Wipe information

What changes on DFAM Server on wipe day?

Across its recent wipes, the busiest times averaged 3 players. 2 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 1.5.

What wipe pattern does DFAM Server follow?

The prediction follows its tag because too few of DFAM Server's wipes are recorded to confirm the schedule. Thursday 15 October at 18:08 UTC is when the next wipe is due. The world in play was created 13 days 18 hours ago. The tags carry a weekly wipe schedule.

Join the server

What is the process to join DFAM Server?

Open the Rust console with F1, then type client.connect 103.214.110.162:28035. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://weoxide.host.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,NA,^p,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes are weekly.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

NA
North America You can find it in the North America section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.