Rust Player Count
39,125 playing now

Offline103.94.238.201:28015checked 27d ago

[SEA] RustCamp | Vanilla | Biweekly

vanillamoddedoxide
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,509 no region published
Last wipe 28d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
『芬达』100000倍/10.14/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 30 on average 41/ 100
【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average 29/ 200
[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 23 on average 30/ 100
#10-[搞就完了]10倍/10.14新档/无权/萌新首选EA · no group limit · 22 on average 34/ 100
[守护]10倍/10.14新档/传送/萌新/乘风破浪EA · no group limit · 21 on average 26/ 100
[霸道]10000000倍-10.14日-萌新首选-稳定长久EA · no group limit · 20 on average 26/ 100

Quick answers

from the figures on this page

Rules and settings

What configuration does [SEA] RustCamp | Vanilla | Biweekly use?

The name of [SEA] RustCamp | Vanilla | Biweekly does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.

Which map is running on [SEA] RustCamp | Vanilla | Biweekly?

A procedural map, generated by the game, runs on [SEA] RustCamp | Vanilla | Biweekly.

Tags, lists and filters

Where can [SEA] RustCamp | Vanilla | Biweekly be found in Rust Player Count lists and filters?

These Rust Player Count lists include [SEA] RustCamp | Vanilla | Biweekly: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you interpret the tags on [SEA] RustCamp | Vanilla | Biweekly?

For the game's server browser, [SEA] RustCamp | Vanilla | Biweekly publishes: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How many players does [SEA] RustCamp | Vanilla | Biweekly have?

The server [SEA] RustCamp | Vanilla | Biweekly is offline at present, with its last appearance 27 days 21 hours ago.

What position does [SEA] RustCamp | Vanilla | Biweekly hold among Rust servers?

Over the last seven days, [SEA] RustCamp | Vanilla | Biweekly is #15,509 for player hours, placing it in the top – of ranked servers.

Server details

How reliable is [SEA] RustCamp | Vanilla | Biweekly, and is it online?

Currently offline, [SEA] RustCamp | Vanilla | Biweekly was last seen 27 days 21 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. 15 September 2026 is when Rust Player Count first saw it.

What Rust version is used on [SEA] RustCamp | Vanilla | Biweekly?

Linux hosts [SEA] RustCamp | Vanilla | Biweekly, which runs Rust network protocol 2633 and build 163794. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does [SEA] RustCamp | Vanilla | Biweekly serve?

Its name points to Asia, even though [SEA] RustCamp | Vanilla | Biweekly publishes no region tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 103.94.238.201:28015.

Wipe schedule

When does [SEA] RustCamp | Vanilla | Biweekly wipe?

Too few wipes are recorded for [SEA] RustCamp | Vanilla | Biweekly to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 28 days 22 hours ago.

How to join

What steps are needed to join [SEA] RustCamp | Vanilla | Biweekly?

To get in, press F1 in Rust and enter client.connect 103.94.238.201:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^v,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.