Rust Player Count
66,360 playing now

Online103.97.170.163:28015checked 6m ago

Nightman 1

moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,919 top 72%
Last wipe 12d ago no schedule published
Next wipe 22d 5h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 5h. The force wipe · high confidence

Wipe-day peak 0 players, last three wipes

Coming wipes

22d 5hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:47 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 184/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 190/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 48/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 17/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 50/ 700

Quick answers

from the figures on this page

Settings and map

What configuration does Nightman 1 use?

No gather rate appears in the name of Nightman 1. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on Nightman 1?

Nightman 1 runs a procedural map of size 3,850 with seed 181122162, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can Nightman 1 be found in Rust Player Count lists and filters?

The Rust Player Count lists that Nightman 1 fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Nightman 1?

The game's server browser reads these tags from Nightman 1: gmvanilla (Game mode): Unmodified survival gameplay; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on Nightman 1?

0 of 50 slots are filled on Nightman 1 right now. The average player count for the past seven days is 0.

How does Nightman 1 compare in server rankings?

Nightman 1 is in the top 72% of all ranked servers with a rank of #15,919 for player hours over the past seven days.

Server details

What is the uptime and reliability of Nightman 1?

Nightman 1 is currently online. The uptime it gives suggests it restarted about 14 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Nightman 1?

On Linux, Nightman 1 runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Nightman 1?

There is no region published by Nightman 1. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 103.97.170.163:28015.

Is Nightman 1 lag-free?

In the last 48 hours, it averaged 123 server fps, with a low of 114. Up to 80,858 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 2,260 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What should you expect on Nightman 1 during a wipe?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

When does Nightman 1 wipe?

Monthly force wipes are the sole wipes on Nightman 1. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The world in play was created 12 days 15 hours ago.

How to join

How can I connect to Nightman 1?

To get in, press F1 in Rust and enter client.connect 103.97.170.163:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.