Online104.129.132.215:28039checked 9m ago
Testing Grounds
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:17 UTC FW13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for Testing Grounds?
No gather rate appears in the name of Testing Grounds. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. VAC is on, Valve's anti-cheat.
Which map is running on Testing Grounds?
The game generates a procedural map of size 3,500 with seed 578369846 for Testing Grounds. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where can Testing Grounds be found in Rust Player Count lists and filters?
The Rust Player Count lists that Testing Grounds fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Testing Grounds?
The game's server browser reads these tags from Testing Grounds: gmrust (Game mode): The usual Rust survival experience; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): It uses Carbon for plugins. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
What is the player count on Testing Grounds?
With 20 slots, Testing Grounds has 0 players at the moment. The average player count for the past seven days is 0.
Where does Testing Grounds sit in the rankings?
For player hours in the last seven days, Testing Grounds ranks #15,907 and is in the top 72% of all ranked servers.
Server details
What is the online status and reliability of Testing Grounds?
Testing Grounds is currently online. The uptime it gives suggests it restarted about 8 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.
What is the Rust version for Testing Grounds?
Linux hosts Testing Grounds, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find Testing Grounds?
No region is published by Testing Grounds. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 104.129.132.215:28039.
What is the performance like on Testing Grounds?
Over the last 48 hours, the average server fps was 5, and it never dropped below 5. Up to 73,668 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 2,296 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What should you expect on Testing Grounds during a wipe?
The average busiest point in recent wipes reached 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.
How often does Testing Grounds wipe?
Wipes happen once a month on Testing Grounds, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 13 days 10 hours ago.
How to join
What steps are needed to join Testing Grounds?
Open the Rust console with F1, then type client.connect 104.129.132.215:28039. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp20
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.