Rust Player Count
68,882 playing now

OnlineNA104.129.132.45:28059checked 9m ago

Vanillaish PVE with raid week No Decay

monthly wipes vanillamoddedoxidepve
Players now 2/ 200 1% full
7-day average 4 peak 12
Rank #1,640 top 7% · #263 in NA
Last wipe 12d ago monthly schedule
Next wipe 22d 5h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0510152014:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

01020304014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 7% of all ranked servers, top 14% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 5h. The force wipe · high confidence

Wipe-day peak 18 players, last three wipes

Coming wipes

22d 5hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:46 UTC FW12d ago 18 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 50/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average 38/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average 21/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average 27/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average 21/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average 16/ 420

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Vanillaish PVE with raid week No Decay?

A gather rate is absent from the name of Vanillaish PVE with raid week No Decay. Groups are capped at 8 players, the default in the game. pve is the game mode, no player-versus-player fighting. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Vanilla is its own description: the standard Facepunch version, without modifications to rates, kits or rules. Anti-cheat VAC from Valve is on.

What is the map on Vanillaish PVE with raid week No Decay?

The game generates a procedural map of size 4,500 with seed 1403708994 for Vanillaish PVE with raid week No Decay. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can Vanillaish PVE with raid week No Decay be found in Rust Player Count lists and filters?

The Rust Player Count lists that Vanillaish PVE with raid week No Decay fits are: Modded Rust servers, Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What information do the tags on Vanillaish PVE with raid week No Decay convey?

These are the tags Vanillaish PVE with raid week No Decay publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game; NA (North America): The server browser lists this one under North America. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on Vanillaish PVE with raid week No Decay?

Right now, 2 players are on Vanillaish PVE with raid week No Decay, which has 200 slots. The average player count for the last seven days is 4, and the highest point was 12. The busiest time in the last 48 hours was 00:00 UTC, with an average of 10 players.

How does Vanillaish PVE with raid week No Decay compare in server rankings?

Vanillaish PVE with raid week No Decay ranks #1,640 for player hours over the past seven days, #263 in North America, and is in the top 7% of all ranked servers.

About the server

What is the uptime and reliability of Vanillaish PVE with raid week No Decay?

Right now, Vanillaish PVE with raid week No Decay is up. It reports an uptime that puts the last restart at roughly 2 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Vanillaish PVE with raid week No Decay?

Rust network protocol 2634 and build 167781 on Linux is what Vanillaish PVE with raid week No Decay uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Vanillaish PVE with raid week No Decay?

Its NA tag shows Vanillaish PVE with raid week No Decay lists itself in North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 104.129.132.45:28059.

What is the performance like on Vanillaish PVE with raid week No Decay?

The server ran at an average of 28 fps over the last 48 hours, never falling below 5. The maximum number of entities it carried was 172,026, which includes buildings, deployables and everything else. At its highest, it used 5,310 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What should you expect on Vanillaish PVE with raid week No Decay during a wipe?

The average busiest point in recent wipes reached 18 players. 7 hours after the latest wipe, the crowd hit its peak.

When does Vanillaish PVE with raid week No Decay wipe?

The only wipes for Vanillaish PVE with raid week No Decay are monthly, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The world in play was created 12 days 19 hours ago. The tags show a wipe schedule set to monthly.

Join the server

How can I connect to Vanillaish PVE with raid week No Decay?

Open the Rust console with F1, then type client.connect 104.129.132.45:28059. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://discord.com/invite/b4NScxs55u.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,^v,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp200
Max players Capacity: 200 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.