Rust Player Count
78,140 playing now

Online104.129.132.81:28139checked 8m ago

Bloodline Rust test

Players now 0/ 120 0% full
7-day average 0 peak –
Rank #15,915 top 72%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

0246815:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 13:21 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 583/ 600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average 439/ 475
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 150/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average 329/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 48/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average 306/ 400

Quick answers

from the figures on this page

Rules and settings

Which rules govern Bloodline Rust test?

The name of Bloodline Rust test does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What is the map on Bloodline Rust test?

A procedural map of size 3,900 is what Bloodline Rust test runs, generated by the game with seed 981195616. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can Bloodline Rust test be found in Rust Player Count lists and filters?

The Rust Player Count lists that Bloodline Rust test fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What information do the tags on Bloodline Rust test convey?

These are the tags Bloodline Rust test publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp120 (Max players): 120 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs164530 (Build): It runs on game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How full is Bloodline Rust test?

Right now, 0 players are on Bloodline Rust test, which has 120 slots. The average player count for the past seven days is 0.

Where does Bloodline Rust test sit in the rankings?

Bloodline Rust test is in the top 72% of all ranked servers with a rank of #15,915 for player hours over the past seven days.

Server details

How reliable is Bloodline Rust test, and is it online?

You can find Bloodline Rust test online at the moment. The uptime it gives suggests it restarted about 24 days 23 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for Bloodline Rust test?

Linux hosts Bloodline Rust test, which runs Rust network protocol 2633 and build 164530. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Bloodline Rust test?

A region is not published by Bloodline Rust test. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 104.129.132.81:28139.

Is Bloodline Rust test lag-free?

The server ran at an average of 5 fps over the last 48 hours, never falling below 5. The highest entity count was 85,416, covering buildings, deployables and all other objects. Peak memory use was 4,656 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What happens on Bloodline Rust test when a wipe occurs?

Across its recent wipes, the busiest times averaged 0 players. The latest wipe saw its biggest crowd 0 hours in.

What wipe pattern does Bloodline Rust test follow?

Too few wipes are recorded for Bloodline Rust test to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 25 days 1 hours ago.

Connect to the server

What steps are needed to join Bloodline Rust test?

Open the Rust console with F1, then type client.connect 104.129.132.81:28139. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://dripzy.tebex.io/.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp120
Max players 120 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs164530
Build It runs on game build 164530.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.