Rust Player Count
84,698 playing now

Online104.14.30.183:22014checked 10m ago

[US] Innsmouth Charnel | PvE | nXPerience

moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #10,670 top 48%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 21:41 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 51 on average 40/ 175
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 31 on average 22/ 50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average 9/ 100
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 19 on average 11/ 100
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 17 on average 11/ 90
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average 4/ 150

Quick answers

from the figures on this page

Rules and settings

What configuration does [US] Innsmouth Charnel | PvE | nXPerience use?

No gather rate appears in the name of [US] Innsmouth Charnel | PvE | nXPerience. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on [US] Innsmouth Charnel | PvE | nXPerience?

A procedural map of size 4,123 is what [US] Innsmouth Charnel | PvE | nXPerience runs, generated by the game with seed 1395492731. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can [US] Innsmouth Charnel | PvE | nXPerience be found in Rust Player Count lists and filters?

These Rust Player Count lists include [US] Innsmouth Charnel | PvE | nXPerience: Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [US] Innsmouth Charnel | PvE | nXPerience?

The game's server browser reads these tags from [US] Innsmouth Charnel | PvE | nXPerience: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is [US] Innsmouth Charnel | PvE | nXPerience?

0 of 50 slots are filled on [US] Innsmouth Charnel | PvE | nXPerience right now. The seven-day average is 0 players, with a peak of 1. In the past 48 hours, the peak activity occurred at 20:00 UTC, averaging 0 players.

Where does [US] Innsmouth Charnel | PvE | nXPerience sit in the rankings?

Over the last seven days, [US] Innsmouth Charnel | PvE | nXPerience is #10,670 for player hours, placing it in the top 48% of ranked servers.

Server information

What is the online status and reliability of [US] Innsmouth Charnel | PvE | nXPerience?

[US] Innsmouth Charnel | PvE | nXPerience is currently online. The uptime it gives suggests it restarted about 23 hours ago. For the last 7 full days, it was online for 134 of 168 hours, a 80% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for [US] Innsmouth Charnel | PvE | nXPerience?

On Windows, [US] Innsmouth Charnel | PvE | nXPerience runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find [US] Innsmouth Charnel | PvE | nXPerience?

No region tag is published by [US] Innsmouth Charnel | PvE | nXPerience, but its name points to North America. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 104.14.30.183:22014.

How well does [US] Innsmouth Charnel | PvE | nXPerience perform?

In the last 48 hours, it averaged 60 server fps, with a low of 58. The maximum number of entities it carried was 99,873, which includes buildings, deployables and everything else. Peak memory use was 3,023 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What changes on [US] Innsmouth Charnel | PvE | nXPerience on wipe day?

Across its recent wipes, the busiest times averaged 1 players. 2 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does [US] Innsmouth Charnel | PvE | nXPerience follow?

The rhythm of wipes on [US] Innsmouth Charnel | PvE | nXPerience cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 10 days 21 hours ago.

How to join

What is the process to join [US] Innsmouth Charnel | PvE | nXPerience?

Open the Rust console with F1, then type client.connect 104.14.30.183:22014. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.