Rust Player Count
52,276 playing now

OnlineNA104.143.3.215:28049checked 9m ago

US | For all Mankind PVE | No Raiding/Killing/Stealing

monthly wipes vanillamoddedoxidepve
Players now 22/ 200 11% full
7-day average 13 peak 33
Rank #940 top 4% · #155 in NA
Last wipe 12d ago monthly schedule
Next wipe 22d 19h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304000:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

01020304000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 4% of all ranked servers, top 8% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 19h. The force wipe · high confidence

Wipe-day peak 29 players, last three wipes

Coming wipes

22d 19hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 29, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW12d ago 29 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average 91/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 64/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 62 on average 87/ 125
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 50 on average 53/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average 56/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average 46/ 420

Quick answers

from the figures on this page

Rules and settings

Which rules govern US | For all Mankind PVE | No Raiding/Killing/Stealing?

No gather rate appears in the name of US | For all Mankind PVE | No Raiding/Killing/Stealing. Groups are capped at 8 players, the default in the game. The server runs pve, no player-versus-player fighting. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Vanilla is its own description: unmodified Rust: no changed rates, no kits, no extra rules. VAC is on, Valve's anti-cheat.

What map is used on US | For all Mankind PVE | No Raiding/Killing/Stealing?

A procedural map of size 4,250 is what US | For all Mankind PVE | No Raiding/Killing/Stealing runs, generated by the game with seed 1907757397. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can US | For all Mankind PVE | No Raiding/Killing/Stealing be found in Rust Player Count lists and filters?

These Rust Player Count lists include US | For all Mankind PVE | No Raiding/Killing/Stealing: Modded Rust servers, Rust PvE servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.

What is the meaning of the tags on US | For all Mankind PVE | No Raiding/Killing/Stealing?

For the game's server browser, US | For all Mankind PVE | No Raiding/Killing/Stealing publishes: gmrust (Game mode): Survival as standard in Rust; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): The server browser lists this one under North America. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does US | For all Mankind PVE | No Raiding/Killing/Stealing have?

With 200 slots, US | For all Mankind PVE | No Raiding/Killing/Stealing has 22 players at the moment. With a peak of 33, the average over seven days is 13 players. The highest average in the last 48 hours was 20 players at 00:00 UTC.

Where does US | For all Mankind PVE | No Raiding/Killing/Stealing sit in the rankings?

In the last seven days, US | For all Mankind PVE | No Raiding/Killing/Stealing is #940 for player hours, #155 in North America, and within the top 4% of ranked servers.

Server details

What is the uptime and reliability of US | For all Mankind PVE | No Raiding/Killing/Stealing?

US | For all Mankind PVE | No Raiding/Killing/Stealing is currently online. Based on the uptime it reports, the last restart was about 10 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on US | For all Mankind PVE | No Raiding/Killing/Stealing?

On Linux, US | For all Mankind PVE | No Raiding/Killing/Stealing runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does US | For all Mankind PVE | No Raiding/Killing/Stealing serve?

Its NA tag shows US | For all Mankind PVE | No Raiding/Killing/Stealing lists itself in North America. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 104.143.3.215:28049.

What is the performance like on US | For all Mankind PVE | No Raiding/Killing/Stealing?

Over the last 48 hours, the average server fps was 30, and it never dropped below 27. The highest entity count was 164,784, covering buildings, deployables and all other objects. At its highest, it used 5,811 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What happens on US | For all Mankind PVE | No Raiding/Killing/Stealing when a wipe occurs?

Recent wipes saw an average peak of 29 players. 3 hours after the wipe, the crowd on the latest wipe was at its highest.

When does US | For all Mankind PVE | No Raiding/Killing/Stealing wipe?

Wipes happen once a month on US | For all Mankind PVE | No Raiding/Killing/Stealing, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 12 days 5 hours. A monthly wipe schedule is published in its tags.

How to join

What is the process to join US | For all Mankind PVE | No Raiding/Killing/Stealing?

To get in, press F1 in Rust and enter client.connect 104.143.3.215:28049. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://discord.com/invite/NaFYt8JeFF is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,^v,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp200
Max players The server has 200 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.