Online104.143.3.231:28029checked 8m ago
The Chill Zone
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:10 UTC FW12d ago | 5 | – | running | 0 |
| Sun 20 Sep, 18:18 UTC23d ago | 2 | halved by day 7 | 11.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does The Chill Zone use?
The name of The Chill Zone does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What map is used on The Chill Zone?
The game generates a procedural map of size 4,350 with seed 48357705 for The Chill Zone. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can The Chill Zone be found in Rust Player Count lists and filters?
The Rust Player Count lists that The Chill Zone fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on The Chill Zone?
These are the tags The Chill Zone publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp160 (Max players): 160 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
How many players does The Chill Zone have?
0 of 160 slots are filled on The Chill Zone right now. With a peak of 3, the average over seven days is 0 players.
Where does The Chill Zone sit in the rankings?
For player hours in the last seven days, The Chill Zone ranks #6,450 and is in the top 29% of all ranked servers.
Server details
How reliable is The Chill Zone, and is it online?
Right now, The Chill Zone is up. Based on the uptime it reports, the last restart was about 47 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on The Chill Zone?
On Linux, The Chill Zone runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find The Chill Zone?
No region is published by The Chill Zone. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 104.143.3.231:28029.
What is the performance like on The Chill Zone?
Over the last 48 hours, the average server fps was 5, and it never dropped below 5. Up to 114,390 entities were present, including buildings, deployables and other world objects. At its highest, it used 4,268 MB of memory. A climbing entity count and low fps are felt as lag by players.
Wipe days
What should you expect on The Chill Zone during a wipe?
Across its recent wipes, the busiest times averaged 4 players. 16 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 7.
When does The Chill Zone wipe?
The rhythm of wipes on The Chill Zone cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 12 days 18 hours ago.
How to join
What is the process to join The Chill Zone?
Joining is done by opening the console (F1) and running client.connect 104.143.3.231:28029. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp160,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp160
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
