Online104.143.3.5:28029checked 11m ago
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 16 October, 13:59 UTC, in 2d 6h. Every Friday at 13:59 UTC · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:59 UTC4d ago | 2 | – | running | 1 |
| Thu 1 Oct, 18:11 UTC FW12d ago | 2 | held half | 7.8 days | 2 |
| Fri 25 Sep, 15:20 UTC18d ago | 2 | held half | 6.1 days | 0 |
| Fri 18 Sep, 14:10 UTC25d ago | 2 | halved by day 5 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] sets its gather rate to 5x, as its name states. Up to 8 players per group, which is the game's default. The server runs roleplay, roleplay rules, towns and jobs. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Which map is running on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
The game generates a procedural map of size 4,500 with seed 238747424 for RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: fantomasx.
Tags, lists and filters
Where can RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] be found in Rust Player Count lists and filters?
The Rust Player Count lists that RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] fits are: Best Rust roleplay servers, 5x Rust servers, Modded Rust servers, Rust PvE servers and Rust zombie servers, listed live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.
What is the meaning of the tags on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
These are the tags RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp101 (Max players): Capacity: 101 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^w (Weekly): A wipe takes place each week; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
How many players does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] have?
1 of 101 slots are filled on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] right now. The average player count for the last seven days is 0, and the highest point was 2. The highest average in the last 48 hours was 2 players at 02:00 UTC.
How does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] compare in server rankings?
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is in the top 22% of all ranked servers with a rank of #4,930 for player hours over the past seven days.
Server information
What is the online status and reliability of RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
Right now, RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is up. The uptime it gives suggests it restarted about 8 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
On Linux, RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
There is no region published by RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 104.143.3.5:28029.
What is the performance like on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
Over the last 48 hours, the average server fps was 29, and it never dropped below 12. Up to 139,461 entities were present, including buildings, deployables and other world objects. At its highest, it used 4,385 MB of memory. What players perceive as lag comes from low fps and a rising entity count.
Wipe information
What changes on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] on wipe day?
Across its recent wipes, the busiest times averaged 2 players. The latest wipe saw its biggest crowd 22 hours in. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. Otherwise, it dropped below half by day 5.
When does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] wipe?
The wipe cycle for RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 13:59 UTC. On Friday 16 October at 13:59 UTC the next wipe is expected. The world in play was created 4 days 17 hours ago. According to its tags, wipes are scheduled weekly.
Join the server
How can I connect to RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
Open the Rust console with F1, then type client.connect 104.143.3.5:28029. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://rust-gaming-nation.com/.
Server tags
what each one meansPublished as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8
Game
gmrust
mp101
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Gameplay
^r
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
