OnlineNA · us1104.143.3.90:28115checked 6m ago
♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 12:25 UTC15h ago | – | – | – | 1 |
| Mon 12 Oct, 11:48 UTC1d ago | – | – | – | 0 |
| Sun 11 Oct, 11:48 UTC2d ago | – | – | – | 0 |
| Sat 10 Oct, 11:48 UTC3d ago | – | – | – | 0 |
| Fri 9 Oct, 13:33 UTC4d ago | – | – | – | 0 |
| Fri 9 Oct, 11:48 UTC4d ago | – | – | – | 0 |
| Thu 8 Oct, 11:48 UTC5d ago | – | – | – | 0 |
| Tue 6 Oct, 11:48 UTC7d ago | – | – | – | 0 |
| Mon 5 Oct, 03:22 UTC9d ago | – | – | – | 0 |
| Sun 4 Oct, 11:48 UTC9d ago | – | – | – | 0 |
| Fri 2 Oct, 11:48 UTC11d ago | – | – | – | 0 |
| Thu 1 Oct, 17:53 UTC FW12d ago | – | – | – | 8 |
| Thu 1 Oct, 14:21 UTC12d ago | – | – | – | 0 |
| Thu 1 Oct, 11:47 UTC12d ago | – | – | – | 0 |
| Wed 30 Sep, 11:47 UTC13d ago | – | – | – | 0 |
| Tue 29 Sep, 11:47 UTC14d ago | – | – | – | 0 |
| Sun 27 Sep, 21:23 UTC16d ago | – | – | – | 0 |
| Fri 25 Sep, 11:47 UTC18d ago | – | – | – | 0 |
| Thu 24 Sep, 11:47 UTC19d ago | – | – | – | 0 |
| Wed 23 Sep, 11:47 UTC20d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN?
A gather rate is absent from the name of ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN. Groups are capped at 8 players, the default in the game. The server runs minigames & battle royale, parkour, battle royale, arenas, Bedwars. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.
What map is used on ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN?
♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN runs a procedural map of size 6,000 with seed 1337, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: ⚠⚠RAID PRACTICE⚠⚠.
Tags, lists and filters
Where can ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN be found in Rust Player Count lists and filters?
These Rust Player Count lists include ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN: Rust aim training servers, Rust build and creative servers, Modded Rust servers, Battlefield Rust servers, Rust creative servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the tags on ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN?
These are the tags ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the game's default networking; $rus1 (Region code): Region code set to us1; ^c (Creative): Creative building: no gathering, just construct as you wish; ^e (Minigames): Expect minigames: Bedwars, parkour, arenas and more; ^d (Combat training): Training for aim and PvP, with all items given to you; ^k (Build server): Build and test base designs here; ^j (Battle royale): Gather loot and battle while the zone closes; ^i (Battlefield): Quick PvP action with kits and increased rates; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): It uses Carbon for plugins; NA (North America): It appears under North America when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
How full is ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN?
0 of 150 slots are filled on ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN right now. With a peak of 4, the average over seven days is 0 players. The highest average in the last 48 hours was 1 players at 11:00 UTC.
How does ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN compare in server rankings?
For player hours in the last seven days, ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN is #7,731 overall, #1,181 in North America, and in the top 35% of all ranked servers.
About the server
What is the uptime and reliability of ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN?
Right now, ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN is up. It reports an uptime that puts the last restart at roughly 13 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What is the Rust version for ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN?
Rust network protocol 2634 and build 167781 on Linux is what ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN uses. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN?
Its NA tag places ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN in North America, and the region code is us1. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 104.143.3.90:28115.
What is the performance like on ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN?
In the last 48 hours, it averaged 60 server fps, with a low of 57. The maximum number of entities it carried was 738, which includes buildings, deployables and everything else. Peak memory use was 3,214 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe information
How often does ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN wipe?
No wipe schedule exists on ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN because the world is remade every few hours; none of those resets is a wipe.
Connect to the server
What steps are needed to join ♨ TEATIME US BUILD<CREATIVE<DROP<1v1<HELLISH RUST ROOM REBORN?
Open the Rust console with F1, then type client.connect 104.143.3.90:28115. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://teatime.gg is its website.
Server tags
what each one meansPublished as mp150,ptrak,$rus1,v2634,^z,^y,^c,^e,^d,^k,gmrust,cs167781,ts8,^j,^i,NA
Game
gmrust
mp150
ts8
v2634
cs167781
ptrak
$rus1
Gameplay
^c
^e
^d
^k
^j
^i
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
