Rust Player Count
56,275 playing now

Online104.159.176.134:28015checked 10m ago

Rust PvE Zombie Server

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #9,336 top 42%
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 4.7 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctFri 2 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 00:47 UTC7d ago 1 – running 0
Fri 2 Oct, 08:34 UTC12d ago 0 – 4.7 days 0
Fri 2 Oct, 01:56 UTC12d ago 0 – 0.3 days 0
Fri 4 Sep, 08:37 UTC40d ago – – 27.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 175/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 159/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 43/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 45/ 700

Quick answers

from the figures on this page

Rules and settings

Which rules govern Rust PvE Zombie Server?

No gather rate appears in the name of Rust PvE Zombie Server. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map is running on Rust PvE Zombie Server?

A procedural map is what Rust PvE Zombie Server runs, generated by the game.

Tags and filters

Where can Rust PvE Zombie Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rust PvE Zombie Server: Modded Rust servers and Rust zombie servers, listed live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Rust PvE Zombie Server?

These are the tags Rust PvE Zombie Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on Rust PvE Zombie Server?

With 10 slots, Rust PvE Zombie Server has 0 players at the moment. The seven-day average is 0 players, with a peak of 1.

How does Rust PvE Zombie Server compare in server rankings?

For player hours in the last seven days, Rust PvE Zombie Server ranks #9,336 and is in the top 42% of all ranked servers.

Server information

What is the uptime and reliability of Rust PvE Zombie Server?

You can find Rust PvE Zombie Server online at the moment. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Rust PvE Zombie Server?

On Linux, Rust PvE Zombie Server runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Rust PvE Zombie Server serve?

No region is published by Rust PvE Zombie Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 104.159.176.134:28015.

Wipe information

What changes on Rust PvE Zombie Server on wipe day?

The average busiest point in recent wipes reached 0 players. 25 hours after the latest wipe, the crowd hit its peak.

How often does Rust PvE Zombie Server wipe?

With irregular wipe times on Rust PvE Zombie Server, no next wipe is possible to predict. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 12 days 3 hours ago.

Connect to the server

What steps are needed to join Rust PvE Zombie Server?

Open the Rust console with F1, then type client.connect 104.159.176.134:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.