Rust Player Count
45,087 playing now

OnlineNA104.192.227.51:28015checked 8m ago

The Signal

moddedoxidepve
Players now 0/ 30 0% full
7-day average 0 peak –
Rank #15,923 top 72% · #1542 in NA
Last wipe 89d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 195 on average 230/ 2000
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 87/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 60 on average 59/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 60 on average 82/ 125
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 46 on average 80/ 100
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 43 on average 73/ 200

Quick answers

from the figures on this page

Settings and map

What configuration does The Signal use?

No gather rate appears in the name of The Signal. Up to 8 players per group, which is the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on The Signal?

The Signal runs a procedural map of size 4,500 with seed 1337, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: Custom Map.

Server tags

Where can The Signal be found in Rust Player Count lists and filters?

These Rust Player Count lists include The Signal: Modded Rust servers, Rust PvE servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you interpret the tags on The Signal?

These are the tags The Signal publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2631 (Protocol): To join, your game must match protocol 2631; cs158240 (Build): Build number: 158240; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): It appears under North America when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on The Signal?

0 of 30 slots are filled on The Signal right now. The average player count for the past seven days is 0.

What position does The Signal hold among Rust servers?

The Signal ranks #15,923 for player hours over the past seven days, #1,542 in North America, and is in the top 72% of all ranked servers.

About the server

What is the online status and reliability of The Signal?

Right now, The Signal is up. It reports an uptime that puts the last restart at roughly 12 days 15 hours ago. For the last 7 full days, it was online for 144 of 168 hours, a 86% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on The Signal?

Windows hosts The Signal, which runs Rust network protocol 2631 and build 158240. Joining requires the same protocol on your game; Steam updates it for you.

What region does The Signal serve?

In North America, The Signal lists itself with its NA tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 104.192.227.51:28015.

Is The Signal lag-free?

The server ran at an average of 52 fps over the last 48 hours, never falling below 35. Up to 129,681 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 4,343 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

How often does The Signal wipe?

Too few wipes are recorded for The Signal to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 89 days 6 hours ago.

How to join

What steps are needed to join The Signal?

To get in, press F1 in Rust and enter client.connect 104.192.227.51:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2631,^p,NA,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp30
Max players Capacity: 30 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2631
Protocol To join, your game must match protocol 2631.
cs158240
Build Build number: 158240.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

NA
North America It appears under North America when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.