Rust Player Count
35,326 playing now

Offline104.205.5.245:28015checked 12d ago

Name of Server as Shown on the Client Server List

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #16,275 top 69%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 21:26 UTC13d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average 208/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average 126/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average 239/ 275
Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average 111/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 11/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 103/ 100

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Name of Server as Shown on the Client Server List use?

No gather rate appears in the name of Name of Server as Shown on the Client Server List. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

What is the map on Name of Server as Shown on the Client Server List?

A procedural map is what Name of Server as Shown on the Client Server List runs, generated by the game.

Tags and filters

Where can Name of Server as Shown on the Client Server List be found in Rust Player Count lists and filters?

These Rust Player Count lists include Name of Server as Shown on the Client Server List: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Name of Server as Shown on the Client Server List?

For the game's server browser, Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on Name of Server as Shown on the Client Server List?

Currently offline, Name of Server as Shown on the Client Server List was last seen 12 days 13 hours ago.

How does Name of Server as Shown on the Client Server List compare in server rankings?

Name of Server as Shown on the Client Server List is in the top 69% of all ranked servers with a rank of #16,275 for player hours over the past seven days.

About the server

What is the uptime and reliability of Name of Server as Shown on the Client Server List?

Last seen 12 days 13 hours ago, Name of Server as Shown on the Client Server List is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 29 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Name of Server as Shown on the Client Server List?

Rust network protocol 2633 and build 165217 on Windows is what Name of Server as Shown on the Client Server List uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Name of Server as Shown on the Client Server List?

No region is published by Name of Server as Shown on the Client Server List. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 104.205.5.245:28015.

Wipe information

What happens on Name of Server as Shown on the Client Server List when a wipe occurs?

Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 0 hours in.

When does Name of Server as Shown on the Client Server List wipe?

Too few wipes are recorded for Name of Server as Shown on the Client Server List to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 13 days 9 hours ago.

Join the server

How can I connect to Name of Server as Shown on the Client Server List?

To get in, press F1 in Rust and enter client.connect 104.205.5.245:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.