Rust Player Count
40,864 playing now

Online104.234.251.170:28025checked 8m ago

x5 MOSKOCOORP

5x moddedoxidepve
Players now 0/ 30 0% full
7-day average 0 peak –
Rank #15,929 top 72%
Last wipe 75d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe09.1groups of 10+ · 5x · weekly · 41 on average 4/ 200
Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree]EU · groups of 8+ · 5x · biweekly · 38 on average 40/ 150
Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]NA · groups of 8+ · 5x · biweekly · 33 on average 64/ 150
Hex AU 5x PVE | OLD IP | connect au.hexrust.comOC · groups of 8+ · 5x · biweekly · 22 on average 0/ 100
Hex AU 5x PVE | Skills | Jetpack | Quests | Custom WeaponsOC · groups of 8+ · 5x · biweekly · 13 on average 23/ 100
BURN ZOMBIE ISLAND|5X|Raid Bases|Skill Tree|Loot+|KITS|TP|Jetpagroups of 24+ · 5x · biweekly · 13 on average 10/ 100

Quick answers

from the figures on this page

Rules, map and settings

What configuration does x5 MOSKOCOORP use?

By name, x5 MOSKOCOORP runs at 5x gather. Up to 8 players per group, which is the game's default. pve is the game mode, no player-versus-player fighting. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on x5 MOSKOCOORP?

A procedural map of size 3,500 is what x5 MOSKOCOORP runs, generated by the game with seed 648252. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can x5 MOSKOCOORP be found in Rust Player Count lists and filters?

These Rust Player Count lists include x5 MOSKOCOORP: 5x Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.

What information do the tags on x5 MOSKOCOORP convey?

These are the tags x5 MOSKOCOORP publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp30 (Max players): The server has 30 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2631 (Protocol): Your game version needs to be on protocol 2631 to connect; cs158240 (Build): It runs on game build 158240; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on x5 MOSKOCOORP?

With 30 slots, x5 MOSKOCOORP has 0 players at the moment. The average player count for the past seven days is 0.

Where does x5 MOSKOCOORP sit in the rankings?

Over the last seven days, x5 MOSKOCOORP is #15,929 for player hours, placing it in the top 72% of ranked servers.

Server details

How reliable is x5 MOSKOCOORP, and is it online?

You can find x5 MOSKOCOORP online at the moment. The uptime it gives suggests it restarted about 45 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on x5 MOSKOCOORP?

On Windows, x5 MOSKOCOORP runs Rust network protocol 2631 and build 158240. Joining requires the same protocol on your game; Steam updates it for you.

What region does x5 MOSKOCOORP serve?

There is no region published by x5 MOSKOCOORP. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 104.234.251.170:28025.

Is x5 MOSKOCOORP lag-free?

In the last 48 hours, it averaged 110 server fps, with a low of 97. Up to 73,834 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 4,561 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

When does x5 MOSKOCOORP wipe?

Too few wipes are recorded for x5 MOSKOCOORP to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 75 days 8 hours ago.

Join the server

What steps are needed to join x5 MOSKOCOORP?

To get in, press F1 in Rust and enter client.connect 104.234.251.170:28025. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2631,^p,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp30
Max players The server has 30 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2631
Protocol Your game version needs to be on protocol 2631 to connect.
cs158240
Build It runs on game build 158240.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.