Rust Player Count
35,279 playing now

Online104.238.229.209:29015checked 11m ago

test

moddedoxide
Players now 0/ 100 0% full
7-day average 0 peak 1
Rank #13,564 top 61%
Last wipe 23h ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75104:0013:0022:0008:0017:0002:00Wiped Wed 14 Oct, 03:50 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608004:0013:0022:0008:0017:0002:00Wiped Wed 14 Oct, 03:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 4.8 days between real wipes
On rhythm 60% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctMon 5 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 03:50 UTC23h ago – – running 0
Sat 10 Oct, 11:20 UTC4d ago 0 – 3.7 days 0
Mon 5 Oct, 17:12 UTC9d ago 1 halved by day 2 4.8 days 0
Fri 2 Oct, 15:46 UTC12d ago 1 halved by day 1 3.1 days 0
Sun 27 Sep, 19:40 UTC17d ago 1 halved by day 1 4.8 days 0
Tue 22 Sep, 17:57 UTC22d ago 0 – 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 25/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 19/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 75 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 9/ 700

Quick answers

from the figures on this page

Rules and settings

What configuration does test use?

No gather rate appears in the name of test. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map is running on test?

On test, the map is custom, size 3,500. A download of the map file is available on this page.

Tags, lists and filters

Where can test be found in Rust Player Count lists and filters?

These Rust Player Count lists include test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the tags on test?

The game's server browser reads these tags from test: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; rustmaps (Custom tag): The owner or a plugin added this non-standard Rust tag. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

What is the player count on test?

With 100 slots, test has 0 players at the moment. The average player count for the last seven days is 0, and the highest point was 1. In the past 48 hours, the peak activity occurred at 04:00 UTC, averaging 1 players.

How does test compare in server rankings?

For player hours in the last seven days, test ranks #13,564 and is in the top 61% of all ranked servers.

About the server

What is the online status and reliability of test?

test is currently online. It reports an uptime that puts the last restart at roughly 22 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on test?

On Linux, test runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does test serve?

No region is published by test. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 104.238.229.209:29015.

How well does test perform?

In the last 48 hours, it averaged 45 server fps, with a low of 30. The maximum number of entities it carried was 75,516, which includes buildings, deployables and everything else. Peak memory use was 2,962 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What changes on test on wipe day?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 1.

How often does test wipe?

No next wipe can be predicted for test, as it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 23 hours ago.

How to join

What steps are needed to join test?

Open the Rust console with F1, then type client.connect 104.238.229.209:29015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Other

rustmaps
Custom tag The owner or a plugin added this non-standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.