Online104.254.131.178:50002checked 10m ago
Hyperlkl
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for Hyperlkl?
The name of Hyperlkl does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What is the map on Hyperlkl?
A procedural map of size 4,000 is what Hyperlkl runs, generated by the game with seed 65188. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags, lists and filters
Where can Hyperlkl be found in Rust Player Count lists and filters?
The Rust Player Count lists that Hyperlkl fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What information do the tags on Hyperlkl convey?
These are the tags Hyperlkl publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
What is the player count on Hyperlkl?
With 40 slots, Hyperlkl has 0 players at the moment. The seven-day average is 0 players, with a peak of 1. In the past 48 hours, the peak activity occurred at 20:00 UTC, averaging 0 players.
Where does Hyperlkl sit in the rankings?
Over the last seven days, Hyperlkl is #15,769 for player hours, placing it in the top 71% of ranked servers.
Server details
What is the uptime and reliability of Hyperlkl?
You can find Hyperlkl online at the moment. The uptime it gives suggests it restarted about 22 hours ago. Rust Player Count recorded it for the first time on 12 October 2026.
What Rust version is used on Hyperlkl?
Rust network protocol 2634 and build 167584 on Linux is what Hyperlkl uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of Hyperlkl?
There is no region published by Hyperlkl. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 104.254.131.178:50002.
How well does Hyperlkl perform?
Over the last 48 hours, the average server fps was 105, and it never dropped below 89. The maximum number of entities it carried was 93,191, which includes buildings, deployables and everything else. Memory usage reached up to 2,628 MB. A climbing entity count and low fps are felt as lag by players.
Wipe days
What wipe pattern does Hyperlkl follow?
Too few wipes are recorded for Hyperlkl to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 26 hours.
Join the server
How can I connect to Hyperlkl?
Joining is done by opening the console (F1) and running client.connect 104.254.131.178:50002. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.