Rust Player Count
85,442 playing now

Offline104.28.217.175:28015checked 1d ago

Local_Test

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,986 top 71%
Last wipe 1d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeakWipe
0123409:0010:00Wiped Mon 12 Oct, 09:19 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:19 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average 461/ 550
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average 446/ 500
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average 268/ 300
Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average 417/ 450
Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average 76/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average 348/ 425

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Local_Test?

No gather rate appears in the name of Local_Test. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. VAC is off, Valve's anti-cheat.

What map is used on Local_Test?

A procedural map, generated by the game, runs on Local_Test.

Tags and filters

Where can Local_Test be found in Rust Player Count lists and filters?

The Rust Player Count lists that Local_Test fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What information do the tags on Local_Test convey?

For the game's server browser, Local_Test publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is Local_Test?

The server Local_Test is offline at present, with its last appearance 33 hours ago. For the past week, the average number of players was 0.

What position does Local_Test hold among Rust servers?

Local_Test is in the top 71% of all ranked servers with a rank of #15,986 for player hours over the past seven days.

Server information

How reliable is Local_Test, and is it online?

Currently offline, Local_Test was last seen 33 hours ago. It was up 1% of the time over the last 7 full days, 2 of 168 hours. 16 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Local_Test?

Rust network protocol 2634 and build 167584 on Windows is what Local_Test uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does Local_Test serve?

There is no region published by Local_Test. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 104.28.217.175:28015.

Wipe schedule

What wipe pattern does Local_Test follow?

With so few of Local_Test's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 34 hours ago.

How to join

What steps are needed to join Local_Test?

Joining is done by opening the console (F1) and running client.connect 104.28.217.175:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players Capacity: 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167584
Build It runs on game build 167584.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.