Rust Player Count
63,686 playing now

Offline104.28.232.201:28015checked 10d ago

Bugulma City

moddedoxide
Players now 0/ 500 0% full
7-day average 0 peak –
Rank #15,971 top 70%
Last wipe 11d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.6 days between real wipes
On rhythm 20% of its recent wipes
Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:57 UTC11d ago 0 – running 0
Sun 27 Sep, 10:55 UTC16d ago 1 – 5.3 days 0
Sat 26 Sep, 12:18 UTC17d ago 1 – 0.9 days 1
Mon 21 Sep, 12:24 UTC22d ago 1 – 5 days 0
Mon 21 Sep, 04:41 UTC22d ago 1 – 0.3 days 1
Sat 19 Sep, 13:25 UTC24d ago 1 – 1.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 42/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 77/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 33/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 53/ 700

Quick answers

from the figures on this page

Settings and map

What are the server rules for Bugulma City?

A gather rate is absent from the name of Bugulma City. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on Bugulma City?

A procedural map is what Bugulma City runs, generated by the game.

Tags, lists and filters

Where can Bugulma City be found in Rust Player Count lists and filters?

These Rust Player Count lists include Bugulma City: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on Bugulma City convey?

These are the tags Bugulma City publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp500 (Max players): 500 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does Bugulma City have?

The server Bugulma City is offline at present, with its last appearance 10 days 14 hours ago.

Where does Bugulma City sit in the rankings?

Over the last seven days, Bugulma City is #15,971 for player hours, placing it in the top 70% of ranked servers.

About the server

What is the online status and reliability of Bugulma City?

Last seen 10 days 14 hours ago, Bugulma City is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 16 September 2026.

What Rust version is used on Bugulma City?

Windows hosts Bugulma City, which runs Rust network protocol 2634 and build 166494. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Bugulma City?

There is no region published by Bugulma City. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 104.28.232.201:28015.

Wipe schedule

What changes on Bugulma City on wipe day?

Across its recent wipes, the busiest times averaged 1 players. 13 hours after the latest wipe, the crowd hit its peak.

How often does Bugulma City wipe?

With irregular wipe times on Bugulma City, no next wipe is possible to predict. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 11 days 3 hours.

Connect to the server

What steps are needed to join Bugulma City?

Open the Rust console with F1, then type client.connect 104.28.232.201:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp500
Max players 500 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.