Offline104.28.24.176:28215checked 20d ago
ipv4 test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for ipv4 test?
No gather rate appears in the name of ipv4 test. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.
What map is used on ipv4 test?
A procedural map is what ipv4 test runs, generated by the game.
Server tags
Where can ipv4 test be found in Rust Player Count lists and filters?
The Rust Player Count lists that ipv4 test fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you interpret the tags on ipv4 test?
For the game's server browser, ipv4 test publishes: gmrust (Game mode): The usual Rust survival experience; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
What is the player count on ipv4 test?
Currently offline, ipv4 test was last seen 20 days 10 hours ago.
Where does ipv4 test sit in the rankings?
ipv4 test is in the top 71% of all ranked servers with a rank of #15,551 for player hours over the past seven days.
Server details
What is the uptime and reliability of ipv4 test?
Last seen 20 days 10 hours ago, ipv4 test is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 23 September 2026.
What is the Rust version for ipv4 test?
Rust network protocol 2633 and build 165217 on Linux is what ipv4 test uses. Joining requires the same protocol on your game; Steam updates it for you.
What region does ipv4 test serve?
There is no region published by ipv4 test. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 104.28.24.176:28215.
Wipe schedule
How often does ipv4 test wipe?
The rhythm of wipes on ipv4 test cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 20 days 10 hours ago.
How to join
What is the process to join ipv4 test?
Joining is done by opening the console (F1) and running client.connect 104.28.24.176:28215. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.