Offline104.28.246.128:28015checked 23d ago
skin_test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern skin_test?
The name of skin_test does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What is the map on skin_test?
A procedural map, generated by the game, runs on skin_test.
Server tags
Where can skin_test be found in Rust Player Count lists and filters?
These Rust Player Count lists include skin_test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you interpret the tags on skin_test?
The game's server browser reads these tags from skin_test: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How full is skin_test?
skin_test is offline at the moment; the last time it was seen was 23 days 12 hours ago.
Where does skin_test sit in the rankings?
skin_test is in the top – of all ranked servers with a rank of #15,515 for player hours over the past seven days.
About the server
What is the uptime and reliability of skin_test?
Last seen 23 days 12 hours ago, skin_test is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 20 September 2026.
What is the Rust version for skin_test?
On Windows, skin_test runs Rust network protocol 2633 and build 164530. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find skin_test?
A region is not published by skin_test. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 104.28.246.128:28015.
Wipe information
What wipe pattern does skin_test follow?
With so few of skin_test's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 36 days 11 hours.
How to join
What steps are needed to join skin_test?
Joining is done by opening the console (F1) and running client.connect 104.28.246.128:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp100
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.