Rust Player Count
57,263 playing now

Offline104.28.249.175:28015checked 1d ago

Local_Test

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,967 top 71%
Last wipe 1d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 25 days between real wipes
Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:19 UTC1d ago – – running 1
Thu 17 Sep, 10:04 UTC26d ago 1 – 25 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average 267/ 325
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average 256/ 325
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average 313/ 350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average 234/ 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 47/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 212/ 350

Quick answers

from the figures on this page

Rules and settings

Which rules govern Local_Test?

The name of Local_Test does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is off.

What is the map on Local_Test?

A procedural map is what Local_Test runs, generated by the game.

Tags and filters

Where can Local_Test be found in Rust Player Count lists and filters?

The Rust Player Count lists that Local_Test fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the tags on Local_Test?

The game's server browser reads these tags from Local_Test: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is Local_Test?

The server Local_Test is offline at present, with its last appearance 36 hours ago. For the past week, the average number of players was 0.

What position does Local_Test hold among Rust servers?

Local_Test is in the top 71% of all ranked servers with a rank of #15,967 for player hours over the past seven days.

Server details

What is the uptime and reliability of Local_Test?

Local_Test is down at the moment and was last seen 36 hours ago. It was up 1% of the time over the last 7 full days, 1 of 168 hours. Rust Player Count recorded it for the first time on 16 September 2026.

What is the Rust version for Local_Test?

Windows hosts Local_Test, which runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Local_Test serve?

A region is not published by Local_Test. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 104.28.249.175:28015.

Wipe information

What happens on Local_Test when a wipe occurs?

The average busiest point in recent wipes reached 1 players. 1 hours after the latest wipe, the crowd hit its peak.

When does Local_Test wipe?

The rhythm of wipes on Local_Test cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 37 hours ago.

Join the server

How can I connect to Local_Test?

Joining is done by opening the console (F1) and running client.connect 104.28.249.175:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167584
Build Build number: 167584.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.