Rust Player Count
48,339 playing now

Offline104.28.250.149:28015checked 20h ago

MixMods Test (carbon)

moddedcarbon
Players now 0/ 4 0% full
7-day average 1 peak 3
Rank #7,286 top 33%
Last wipe 20h ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
0123414:0013:0014:00Wiped Mon 12 Oct, 14:34 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 2.5 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 3 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:58 UTC21h ago – – running 0
Mon 12 Oct, 14:34 UTC1d ago – – – 2
Thu 8 Oct, 12:54 UTC5d ago 3 held half 4.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 107/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 111/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 32/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 11/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 29/ 700

Quick answers

from the figures on this page

Rules and settings

Which rules govern MixMods Test (carbon)?

A gather rate is absent from the name of MixMods Test (carbon). Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. VAC is on, Valve's anti-cheat.

What is the map on MixMods Test (carbon)?

A procedural map, generated by the game, runs on MixMods Test (carbon).

Tags and filters

Where can MixMods Test (carbon) be found in Rust Player Count lists and filters?

The Rust Player Count lists that MixMods Test (carbon) fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you interpret the tags on MixMods Test (carbon)?

These are the tags MixMods Test (carbon) publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp4 (Max players): 4 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): It uses Carbon for plugins. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How many players does MixMods Test (carbon) have?

The server MixMods Test (carbon) is offline at present, with its last appearance 20 hours ago. The seven-day average is 1 players, with a peak of 3.

What position does MixMods Test (carbon) hold among Rust servers?

Over the last seven days, MixMods Test (carbon) is #7,286 for player hours, placing it in the top 33% of ranked servers.

About the server

What is the uptime and reliability of MixMods Test (carbon)?

MixMods Test (carbon) is down at the moment and was last seen 20 hours ago. For the last 6 full days, it was online for 20 of 144 hours, a 14% uptime. Rust Player Count recorded it for the first time on 7 October 2026.

What Rust version is used on MixMods Test (carbon)?

Linux hosts MixMods Test (carbon), which runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of MixMods Test (carbon)?

There is no region published by MixMods Test (carbon). The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 104.28.250.149:28015.

Wipe schedule

What happens on MixMods Test (carbon) when a wipe occurs?

The average busiest point in recent wipes reached 3 players. The latest wipe saw its biggest crowd 14 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe pattern does MixMods Test (carbon) follow?

No next wipe can be predicted for MixMods Test (carbon), as it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 20 hours ago.

How to join

How can I connect to MixMods Test (carbon)?

To get in, press F1 in Rust and enter client.connect 104.28.250.149:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp4
Max players 4 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs on game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.