Rust Player Count
65,632 playing now

Offline104.37.143.245:28015checked 10d ago

SKYNET

Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,996 top 71%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 0.6 days between real wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:39 UTC11d ago 0 – running 0
Sat 3 Oct, 05:41 UTC11d ago 0 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average 360/ 450
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average 303/ 350
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average 339/ 350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average 295/ 350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 39/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 308/ 450

Quick answers

from the figures on this page

Rules, map and settings

What configuration does SKYNET use?

A gather rate is absent from the name of SKYNET. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

Which map is running on SKYNET?

A procedural map, generated by the game, runs on SKYNET.

Tags, lists and filters

Where can SKYNET be found in Rust Player Count lists and filters?

The Rust Player Count lists that SKYNET fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on SKYNET?

For the game's server browser, SKYNET publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on SKYNET?

The server SKYNET is offline at present, with its last appearance 10 days 23 hours ago.

How does SKYNET compare in server rankings?

Over the last seven days, SKYNET is #15,996 for player hours, placing it in the top 71% of ranked servers.

About the server

What is the uptime and reliability of SKYNET?

Currently offline, SKYNET was last seen 10 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 2 October 2026.

What Rust version is used on SKYNET?

Linux hosts SKYNET, which runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

What region does SKYNET serve?

A region is not published by SKYNET. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 104.37.143.245:28015.

Wipe schedule

What should you expect on SKYNET during a wipe?

Recent wipes saw an average peak of 0 players. The latest wipe saw its biggest crowd 0 hours in.

How often does SKYNET wipe?

Too few wipes are recorded for SKYNET to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 11 days ago.

Connect to the server

How can I connect to SKYNET?

Joining is done by opening the console (F1) and running client.connect 104.37.143.245:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.