Rust Player Count
67,831 playing now

Offline104.7.174.182:28015checked 30d ago

Rust Server [Docker] Test

moddedoxide
Players now 0/ 5 0% full
7-day average 0 peak –
Rank #15,172 no region published
Last wipe 38d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 54/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 86/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 45/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 50/ 700

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Rust Server [Docker] Test use?

No gather rate appears in the name of Rust Server [Docker] Test. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on Rust Server [Docker] Test?

A procedural map, generated by the game, runs on Rust Server [Docker] Test.

Tags and filters

Where can Rust Server [Docker] Test be found in Rust Player Count lists and filters?

The Rust Player Count lists that Rust Server [Docker] Test fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the tags on Rust Server [Docker] Test?

For the game's server browser, Rust Server [Docker] Test publishes: gmrust (Game mode): The usual Rust survival experience; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Joining requires the same protocol: 2633; cs163493 (Build): It runs on game build 163493; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on Rust Server [Docker] Test?

Currently offline, Rust Server [Docker] Test was last seen 30 days 4 hours ago.

What position does Rust Server [Docker] Test hold among Rust servers?

Over the last seven days, Rust Server [Docker] Test is #15,172 for player hours, placing it in the top – of ranked servers.

Server information

What is the uptime and reliability of Rust Server [Docker] Test?

Rust Server [Docker] Test is down at the moment and was last seen 30 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Rust Server [Docker] Test?

Rust network protocol 2633 and build 163493 on Linux is what Rust Server [Docker] Test uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Rust Server [Docker] Test serve?

There is no region published by Rust Server [Docker] Test. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 104.7.174.182:28015.

Wipe information

How often does Rust Server [Docker] Test wipe?

The rhythm of wipes on Rust Server [Docker] Test cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 38 days 4 hours ago.

How to join

What is the process to join Rust Server [Docker] Test?

Joining is done by opening the console (F1) and running client.connect 104.7.174.182:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Joining requires the same protocol: 2633.
cs163493
Build It runs on game build 163493.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.