Rust Player Count
52,726 playing now

Offline106.222.202.255:28015checked 5h ago

My Local Testing Server

Players now 1/ 10 10% full
7-day average 1 peak 1
Rank #11,564 top 52%
Last wipe 7h ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeakWipe
00.250.50.75104:0005:0006:00Wiped Thu 15 Oct, 04:17 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 390 on average 413/ 375
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 328 on average 226/ 225
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average 127/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 311 on average 272/ 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average 43/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 266 on average 236/ 275

Quick answers

from the figures on this page

Rules, map and settings

What configuration does My Local Testing Server use?

The name of My Local Testing Server does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Community section of the server browser as a community server. VAC is off, Valve's anti-cheat.

Which map is running on My Local Testing Server?

A procedural map is what My Local Testing Server runs, generated by the game.

Tags, lists and filters

Where can My Local Testing Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that My Local Testing Server fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the tags on My Local Testing Server?

The game's server browser reads these tags from My Local Testing Server: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does My Local Testing Server have?

My Local Testing Server is offline at the moment; the last time it was seen was 5 hours ago. With a peak of 1, the average over seven days is 1 players. The busiest time in the last 48 hours was 05:00 UTC, with an average of 1 players.

How does My Local Testing Server compare in server rankings?

For player hours in the last seven days, My Local Testing Server ranks #11,564 and is in the top 52% of all ranked servers.

Server information

What is the online status and reliability of My Local Testing Server?

My Local Testing Server is down at the moment and was last seen 5 hours ago. 15 October 2026 is when Rust Player Count first saw it.

What is the Rust version for My Local Testing Server?

Rust network protocol 2634 and build 167584 on Windows is what My Local Testing Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of My Local Testing Server?

There is no region published by My Local Testing Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 106.222.202.255:28015.

Wipe information

When does My Local Testing Server wipe?

With so few of My Local Testing Server's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 7 hours ago.

Connect to the server

How can I connect to My Local Testing Server?

To get in, press F1 in Rust and enter client.connect 106.222.202.255:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build The game build is 167584.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.