Rust Player Count
44,598 playing now

Offline107.133.213.165:28015checked 7h ago

[US EAST] PVEGAMING PVE

moddedcarbonpve
Players now 0/ 20 0% full
7-day average 0 peak 1
Rank #14,674 top 66%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123410:0018:0002:0010:0018:0002:00

Hourly average and peak, UTC.

Server performance

025507510010:0018:0002:0010:0018:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:48 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 194 on average 67/ 2000
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 35/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 59 on average 20/ 100
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 59 on average 32/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 47 on average 49/ 100
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 43 on average 7/ 200

Quick answers

from the figures on this page

Settings and map

What are the server rules for [US EAST] PVEGAMING PVE?

A gather rate is absent from the name of [US EAST] PVEGAMING PVE. The group limit is the game's default of 8 players. The server runs pve, other players cannot be fought. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.

Which map is running on [US EAST] PVEGAMING PVE?

A procedural map of size 5,000 is what [US EAST] PVEGAMING PVE runs, generated by the game with seed 10012026. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can [US EAST] PVEGAMING PVE be found in Rust Player Count lists and filters?

The Rust Player Count lists that [US EAST] PVEGAMING PVE fits are: Modded Rust servers, Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on [US EAST] PVEGAMING PVE convey?

The game's server browser reads these tags from [US EAST] PVEGAMING PVE: gmrust (Game mode): The usual Rust survival experience; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs on game build 166494; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^p (PvE): This is PvE: the world is hostile, but players are not; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): The Carbon plugin framework is running. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does [US EAST] PVEGAMING PVE have?

The server [US EAST] PVEGAMING PVE is offline at present, with its last appearance 7 hours ago. With a peak of 1, the average over seven days is 0 players.

How does [US EAST] PVEGAMING PVE compare in server rankings?

For player hours in the last seven days, [US EAST] PVEGAMING PVE ranks #14,674 and is in the top 66% of all ranked servers.

Server details

What is the uptime and reliability of [US EAST] PVEGAMING PVE?

Currently offline, [US EAST] PVEGAMING PVE was last seen 7 hours ago. The uptime it gives suggests it restarted about 4 days 15 hours ago. In the last 7 full days, it was up for 110 of 168 hours, which is 65% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for [US EAST] PVEGAMING PVE?

On Linux, [US EAST] PVEGAMING PVE runs Rust network protocol 2634 and build 166494. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of [US EAST] PVEGAMING PVE?

Without a region tag from [US EAST] PVEGAMING PVE, its name points to North America. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 107.133.213.165:28015.

Is [US EAST] PVEGAMING PVE lag-free?

Over the last 48 hours, the average server fps was 80, and it never dropped below 69. The maximum number of entities it carried was 132,586, which includes buildings, deployables and everything else. Peak memory use was 8,259 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What happens on [US EAST] PVEGAMING PVE when a wipe occurs?

Recent wipes saw an average peak of 1 players. 2 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does [US EAST] PVEGAMING PVE wipe?

The rhythm of wipes on [US EAST] PVEGAMING PVE cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 13 days 9 hours.

How to join

How can I connect to [US EAST] PVEGAMING PVE?

Open the Rust console with F1, then type client.connect 107.133.213.165:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://www.pvegaming.com/.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166494,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp20
Max players Capacity: 20 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build It runs on game build 166494.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.