Rust Player Count
86,261 playing now

Online107.199.172.43:28015checked 12m ago

My Rust server | Powered by AMP

Players now 0/ 20 0% full
7-day average 0 peak –
Rank #15,986 top 71%
Last wipe 8d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average 463/ 550
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average 461/ 500
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average 266/ 300
Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average 416/ 450
Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average 77/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average 347/ 425

Quick answers

from the figures on this page

Rules and settings

Which rules govern My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.

What map is used on My Rust server | Powered by AMP?

My Rust server | Powered by AMP runs a procedural map of size 4,500 with seed 6738, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can My Rust server | Powered by AMP be found in Rust Player Count lists and filters?

These Rust Player Count lists include My Rust server | Powered by AMP: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on My Rust server | Powered by AMP?

For the game's server browser, My Rust server | Powered by AMP publishes: gmrust (Game mode): The usual Rust survival experience; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does My Rust server | Powered by AMP have?

Right now, 0 players are on My Rust server | Powered by AMP, which has 20 slots. For the past week, the average number of players was 0.

What position does My Rust server | Powered by AMP hold among Rust servers?

For player hours in the last seven days, My Rust server | Powered by AMP ranks #15,986 and is in the top 71% of all ranked servers.

Server information

What is the uptime and reliability of My Rust server | Powered by AMP?

My Rust server | Powered by AMP is currently online. Based on the uptime it reports, the last restart was about 3 days 10 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 5 October 2026.

What Rust version is used on My Rust server | Powered by AMP?

On Windows, My Rust server | Powered by AMP runs Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of My Rust server | Powered by AMP?

A region is not published by My Rust server | Powered by AMP. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 107.199.172.43:28015.

Is My Rust server | Powered by AMP lag-free?

Over the last 48 hours, the average server fps was 90, and it never dropped below 55. The maximum number of entities it carried was 111,274, which includes buildings, deployables and everything else. Peak memory use was 3,623 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

How often does My Rust server | Powered by AMP wipe?

With so few of My Rust server | Powered by AMP's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 8 days 16 hours ago.

How to join

What steps are needed to join My Rust server | Powered by AMP?

To get in, press F1 in Rust and enter client.connect 107.199.172.43:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp20
Max players The server has 20 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build Build number: 167058.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.