Rust Player Count
48,805 playing now

Online108.136.160.56:28015checked 6m ago

[SEA] RustCamp | 3x | Biweekly

3x biweekly wipes moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #9,311 top 42%
Last wipe 9d ago biweekly schedule
Next wipe 4d 11h Sun 18 Oct, 22:13 UTC

Players

AveragePeak
00.511.5211:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 18 October, 22:13 UTC, in 4d 11h. Its biweekly schedule tag · low confidence

Wipe-day peak 0 players, last three wipes

Coming wipes

4d 11hSun 18 Oct, 22:13 UTC
18d 11hSun 1 Nov, 22:13 UTC
22d 8hThu 5 Nov, 19:00 UTC FW
32d 11hSun 15 Nov, 22:13 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 22:13 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 13/10EA · groups of 8+ · 2x · biweekly · 74 on average 112/ 135
Japan Tokyo - Limited Raid Hours |3x|PvP|JPEA · groups of 8+ · 3x · weekly · 31 on average 25/ 300
[SEA] CHICKEN 3x | Max 8 | Low Ping | TH | Wipe 10/05EA · groups of 8+ · 3x · weekly · 31 on average 43/ 300
JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TPEA · groups of 32+ · 5x · biweekly · 16 on average 27/ 120
Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|LongEA · groups of 100+ · 3x · monthly · 14 on average 25/ 120
[TW-JP-SEA] Metaverse 5X | PVP | MAP WIPE 10/02EA · groups of 12+ · 5x · biweekly · 4 on average 1/ 200

Quick answers

from the figures on this page

Rules and settings

Which rules govern [SEA] RustCamp | 3x | Biweekly?

The gather rate on [SEA] RustCamp | 3x | Biweekly is 3x, per its name. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on [SEA] RustCamp | 3x | Biweekly?

A procedural map of size 3,500 is what [SEA] RustCamp | 3x | Biweekly runs, generated by the game with seed 12345. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can [SEA] RustCamp | 3x | Biweekly be found in Rust Player Count lists and filters?

These Rust Player Count lists include [SEA] RustCamp | 3x | Biweekly: 3x Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

What is the meaning of the tags on [SEA] RustCamp | 3x | Biweekly?

For the game's server browser, [SEA] RustCamp | 3x | Biweekly publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167058 (Build): It runs on game build 167058; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^b (Biweekly): Wipes happen once every fortnight; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is [SEA] RustCamp | 3x | Biweekly?

Right now, 0 players are on [SEA] RustCamp | 3x | Biweekly, which has 50 slots. The average player count for the last seven days is 0, and the highest point was 2. In the past 48 hours, the peak activity occurred at 02:00 UTC, averaging 2 players.

How does [SEA] RustCamp | 3x | Biweekly compare in server rankings?

For player hours in the last seven days, [SEA] RustCamp | 3x | Biweekly ranks #9,311 and is in the top 42% of all ranked servers.

Server information

What is the online status and reliability of [SEA] RustCamp | 3x | Biweekly?

[SEA] RustCamp | 3x | Biweekly is currently online. The uptime it gives suggests it restarted about 6 days 11 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 29 September 2026.

What is the Rust version for [SEA] RustCamp | 3x | Biweekly?

Linux hosts [SEA] RustCamp | 3x | Biweekly, which runs Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of [SEA] RustCamp | 3x | Biweekly?

Its name points to Asia, even though [SEA] RustCamp | 3x | Biweekly publishes no region tag. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 108.136.160.56:28015.

Is [SEA] RustCamp | 3x | Biweekly lag-free?

In the last 48 hours, it averaged 217 server fps, with a low of 176. The maximum number of entities it carried was 69,038, which includes buildings, deployables and everything else. Memory usage reached up to 3,068 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What happens on [SEA] RustCamp | 3x | Biweekly when a wipe occurs?

Across its recent wipes, the busiest times averaged 0 players. The latest wipe saw its biggest crowd 0 hours in.

How often does [SEA] RustCamp | 3x | Biweekly wipe?

The prediction follows its tag because too few of [SEA] RustCamp | 3x | Biweekly's wipes are recorded to confirm the schedule. A wipe is scheduled for Sunday 18 October at 22:13 UTC. It has been running its current world for 9 days 12 hours. Every two weeks is the wipe interval published in its tags.

How to join

What steps are needed to join [SEA] RustCamp | 3x | Biweekly?

Joining is done by opening the console (F1) and running client.connect 108.136.160.56:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167058
Build It runs on game build 167058.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes happen once every fortnight.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.