Rust Player Count
52,487 playing now

Offline108.181.102.180:28016checked 1d ago

A Rust Server

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,948 top 72%
Last wipe 4d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123412:0013:0014:0015:00

Hourly average and peak, UTC.

Server performance

010020030040012:0013:0014:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 26.2 days between real wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 03:40 UTC4d ago 0 – running 0
Sun 13 Sep, 23:16 UTC30d ago 0 – 26.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average 476/ 500
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average 270/ 300
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 160/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average 217/ 225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 28/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average 237/ 300

Quick answers

from the figures on this page

Settings and map

What configuration does A Rust Server use?

The name of A Rust Server does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What map is used on A Rust Server?

A Rust Server runs a procedural map of size 3,000 with seed 1, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can A Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Rust Server fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on A Rust Server?

For the game's server browser, A Rust Server publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How many players does A Rust Server have?

A Rust Server is offline at the moment; the last time it was seen was 44 hours ago. For the past week, the average number of players was 0.

What position does A Rust Server hold among Rust servers?

A Rust Server is in the top 72% of all ranked servers with a rank of #15,948 for player hours over the past seven days.

About the server

What is the uptime and reliability of A Rust Server?

Last seen 44 hours ago, A Rust Server is offline right now. It reports an uptime that puts the last restart at roughly 2 days 11 hours ago. For the last 7 full days, it was online for 136 of 168 hours, a 81% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on A Rust Server?

On Linux, A Rust Server runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find A Rust Server?

There is no region published by A Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 108.181.102.180:28016.

Is A Rust Server lag-free?

The server ran at an average of 228 fps over the last 48 hours, never falling below 215. The highest entity count was 47,520, covering buildings, deployables and all other objects. Peak memory use was 2,158 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What changes on A Rust Server on wipe day?

Recent wipes saw an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does A Rust Server wipe?

With so few of A Rust Server's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 4 days 7 hours ago.

How to join

How can I connect to A Rust Server?

Joining is done by opening the console (F1) and running client.connect 108.181.102.180:28016. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.