Rust Player Count
47,778 playing now

Online108.61.100.191:28016checked 11m ago

Rusted Methods

Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #5,178 top 23%
Last wipe 13d ago no schedule published
Next wipe 21d 19h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

025507510000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 19h. The force wipe · high confidence

Wipe-day peak 3 players, last three wipes

Coming wipes

21d 19hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:45 UTC FW13d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 226/ 275
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average 166/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average 470/ 475
Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average 147/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 28/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 163/ 275

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Rusted Methods?

A gather rate is absent from the name of Rusted Methods. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What is the map on Rusted Methods?

Rusted Methods runs a procedural map of size 4,500 with seed 782583436, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can Rusted Methods be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rusted Methods: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Rusted Methods?

For the game's server browser, Rusted Methods publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on Rusted Methods?

0 of 50 slots are filled on Rusted Methods right now. With a peak of 2, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 16:00 UTC, averaging 1 players.

Where does Rusted Methods sit in the rankings?

Rusted Methods is in the top 23% of all ranked servers with a rank of #5,178 for player hours over the past seven days.

About the server

How reliable is Rusted Methods, and is it online?

You can find Rusted Methods online at the moment. The uptime it gives suggests it restarted about 11 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Rusted Methods?

On Windows, Rusted Methods runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Rusted Methods?

No region is published by Rusted Methods. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 108.61.100.191:28016.

How well does Rusted Methods perform?

Over the last 48 hours, the average server fps was 89, and it never dropped below 78. The highest entity count was 120,803, covering buildings, deployables and all other objects. Memory usage reached up to 3,119 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What changes on Rusted Methods on wipe day?

Across its recent wipes, the busiest times averaged 3 players. 3 hours after the latest wipe, the crowd hit its peak.

When does Rusted Methods wipe?

The only wipes for Rusted Methods are monthly, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 13 days 3 hours ago.

Connect to the server

What steps are needed to join Rusted Methods?

Joining is done by opening the console (F1) and running client.connect 108.61.100.191:28016. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.