Online108.61.121.28:28016checked 12m ago
PotatoLand
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does PotatoLand use?
No gather rate appears in the name of PotatoLand. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
Which map is running on PotatoLand?
PotatoLand runs a procedural map of size 2,000 with seed 270826028, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags, lists and filters
Where can PotatoLand be found in Rust Player Count lists and filters?
The Rust Player Count lists that PotatoLand fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What information do the tags on PotatoLand convey?
For the game's server browser, PotatoLand publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): It runs on game build 163207; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
What is the player count on PotatoLand?
Right now, 0 players are on PotatoLand, which has 50 slots. For the past week, the average number of players was 0.
What position does PotatoLand hold among Rust servers?
Over the last seven days, PotatoLand is #15,956 for player hours, placing it in the top 71% of ranked servers.
Server information
How reliable is PotatoLand, and is it online?
You can find PotatoLand online at the moment. The uptime it gives suggests it restarted about 31 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.
What Rust version is used on PotatoLand?
Rust network protocol 2633 and build 163207 on Windows is what PotatoLand uses. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find PotatoLand?
No region is published by PotatoLand. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 108.61.121.28:28016.
How well does PotatoLand perform?
The server ran at an average of 100 fps over the last 48 hours, never falling below 100. The maximum number of entities it carried was 19,232, which includes buildings, deployables and everything else. At its highest, it used 2,819 MB of memory. What players perceive as lag comes from low fps and a rising entity count.
Wipe information
How often does PotatoLand wipe?
The rhythm of wipes on PotatoLand cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 36 days 12 hours ago.
Connect to the server
What is the process to join PotatoLand?
To get in, press F1 in Rust and enter client.connect 108.61.121.28:28016. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.