Rust Player Count
47,185 playing now

Online108.74.19.235:28066checked 14m ago

Battlegrounds Testing

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,977 top 71%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 12 days between real wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:29 UTC FW12d ago 1 – running 0
Sat 19 Sep, 18:55 UTC24d ago 1 halved by day 1 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 25/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 11/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 3/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 11/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average 19/ 200

Quick answers

from the figures on this page

Settings and map

What configuration does Battlegrounds Testing use?

No gather rate appears in the name of Battlegrounds Testing. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is running on Battlegrounds Testing?

The game generates a procedural map of size 3,500 with seed 980990498 for Battlegrounds Testing. You can see it on RustMaps from this page, because the same size and seed give the same map. The name of its map is: Custom Map.

Tags and filters

Where can Battlegrounds Testing be found in Rust Player Count lists and filters?

The Rust Player Count lists that Battlegrounds Testing fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on Battlegrounds Testing convey?

For the game's server browser, Battlegrounds Testing publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does Battlegrounds Testing have?

0 of 10 slots are filled on Battlegrounds Testing right now. The average player count for the past seven days is 0.

How does Battlegrounds Testing compare in server rankings?

Battlegrounds Testing is in the top 71% of all ranked servers with a rank of #15,977 for player hours over the past seven days.

Server information

How reliable is Battlegrounds Testing, and is it online?

Battlegrounds Testing is currently online. The uptime it gives suggests it restarted about 22 hours ago. For the last 7 full days, it was online for 144 of 168 hours, a 86% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for Battlegrounds Testing?

Windows hosts Battlegrounds Testing, which runs Rust network protocol 2634 and build 167231. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Battlegrounds Testing?

There is no region published by Battlegrounds Testing. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 108.74.19.235:28066.

Is Battlegrounds Testing lag-free?

Over the last 48 hours, the average server fps was 110, and it never dropped below 96. The maximum number of entities it carried was 68,318, which includes buildings, deployables and everything else. Memory usage reached up to 2,502 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What changes on Battlegrounds Testing on wipe day?

Across its recent wipes, the busiest times averaged 1 players. The latest wipe saw its biggest crowd 33 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 1.

What wipe pattern does Battlegrounds Testing follow?

With so few of Battlegrounds Testing's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 12 days 6 hours.

Join the server

What steps are needed to join Battlegrounds Testing?

To get in, press F1 in Rust and enter client.connect 108.74.19.235:28066. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. For more, visit its website at https://stats.battlegroundsrust.com/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167231
Build Build number: 167231.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.