Rust Player Count
34,770 playing now

Online108.76.98.217:28015checked 9m ago

Rust Server

Players now 1/ 20 5% full
7-day average 1 peak 1
Rank #4,056 top 18%
Last wipe 12d ago no schedule published
Next wipe 22d 14h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe · high confidence

Wipe-day peak 1 players, last three wipes

Coming wipes

22d 14hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:36 UTC FW12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average 170/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average 92/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average 350/ 400
Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average 98/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 18/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 90/ 125

Quick answers

from the figures on this page

Rules and settings

What configuration does Rust Server use?

A gather rate is absent from the name of Rust Server. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. VAC is off, Valve's anti-cheat.

Which map is running on Rust Server?

Rust Server runs a procedural map of size 4,500 with seed 12345, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Rust Server fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Rust Server?

For the game's server browser, Rust Server publishes: gmrust (Game mode): Survival as standard in Rust; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How many players does Rust Server have?

Right now, 1 players are on Rust Server, which has 20 slots. The average player count for the last seven days is 1, and the highest point was 1. The busiest time in the last 48 hours was 13:00 UTC, with an average of 1 players.

How does Rust Server compare in server rankings?

Over the last seven days, Rust Server is #4,056 for player hours, placing it in the top 18% of ranked servers.

About the server

What is the online status and reliability of Rust Server?

Right now, Rust Server is up. The uptime it gives suggests it restarted about 12 days 3 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Rust Server?

Rust network protocol 2634 and build 166494 on Windows is what Rust Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Rust Server?

A region is not published by Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 108.76.98.217:28015.

What is the performance like on Rust Server?

The server ran at an average of 110 fps over the last 48 hours, never falling below 72. Up to 120,980 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 5,970 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What happens on Rust Server when a wipe occurs?

Across its recent wipes, the busiest times averaged 1 players. 28 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does Rust Server follow?

Wipes happen once a month on Rust Server, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 12 days 5 hours ago.

Connect to the server

How can I connect to Rust Server?

Joining is done by opening the console (F1) and running client.connect 108.76.98.217:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp20
Max players Capacity: 20 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Build number: 166494.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.