Offline109.104.223.62:28800checked 22d ago
s1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern s1?
The name of s1 does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. VAC is on, Valve's anti-cheat.
Tags, lists and filters
Where can s1 be found in Rust Player Count lists and filters?
These Rust Player Count lists include s1: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What information do the tags on s1 convey?
The game's server browser reads these tags from s1: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Joining requires the same protocol: 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $reu1 (Region code): Region code set to eu1; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How full is s1?
The server s1 is offline at present, with its last appearance 22 days 2 hours ago.
How does s1 compare in server rankings?
For player hours in the last seven days, s1 ranks #15,467 and is in the top 67% of all ranked servers.
About the server
How reliable is s1, and is it online?
Currently offline, s1 was last seen 22 days 2 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Its first appearance in Rust Player Count was on 19 September 2026.
What is the Rust version for s1?
Rust network protocol 2633 and build 165217 on Windows is what s1 uses. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find s1?
With no region published by s1, its region code is eu1. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 109.104.223.62:28800.
Wipe days
How often does s1 wipe?
The rhythm of wipes on s1 cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 38 days 1 hours.
Connect to the server
What is the process to join s1?
Open the Rust console with F1, then type client.connect 109.104.223.62:28800. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp10,ptrak,$reu1,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$reu1
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.